public override string ToString() { StringBuilder sBuilder = new StringBuilder(); if (this.Sector != null) { sBuilder.AppendFormat("{0}.{1}", Base36.Encode((long)this.Sector.IndexX), Base36.Encode((long)this.Sector.IndexY)); } if (this.StarSystem != null) { sBuilder.AppendFormat(".{0}", Base36.Encode((long)this.StarSystem.SysNum)); } if (this.SystemBody != null) { sBuilder.AppendFormat(".{0}", Base36.Encode((long)this.SystemBody.SystemBodyId)); } if (this.PlanetSector != null) { sBuilder.AppendFormat(".{0}", this.PlanetSector); } if (this.Zone != null) { sBuilder.AppendFormat(".{0}", this.Zone); } return(sBuilder.ToString()); }
public override string ToString() { return(string.Format( "{0}.{1}:{2}.{3}.{4}", Base36.Encode((long)this._sectorIndexX), Base36.Encode((long)this._sectorIndexY), Base36.Encode((long)this._sectorLocation.X), Base36.Encode((long)this._sectorLocation.Y), Base36.Encode((long)this._sectorLocation.Z) )); }
public GameLocation(string locationCode, bool isBase36) { string[] tokens = locationCode.Split('.'); this.Sector = null; this.StarSystem = null; this.SystemBody = null; if (tokens.Length >= 2) { uint sX = 0, sY = 0; if (isBase36) { sX = (uint)Base36.Decode(tokens[0]); sY = (uint)Base36.Decode(tokens[1]); } else { uint.TryParse(tokens[0], out sX); uint.TryParse(tokens[1], out sY); } this.Sector = new Sector(sX, sY); } if (tokens.Length >= 3) { int systemNum; if (isBase36) { systemNum = (int)Base36.Decode(tokens[2]); } else { int.TryParse(tokens[2], out systemNum); } if (this.Sector.Systems.Count > systemNum) { this.StarSystem = this.Sector.Systems[systemNum]; } else { this.StarSystem = StarSystem.GetStarSystem(this.Sector, systemNum); } } if (tokens.Length >= 4) { int systemBodyId; if (isBase36) { systemBodyId = (int)Base36.Decode(tokens[3]); } else { int.TryParse(tokens[3], out systemBodyId); } if (this.StarSystem.SystemBodies.Length > systemBodyId) { this.SystemBody = this.StarSystem.SystemBodies[systemBodyId]; } else { this.SystemBody = new SystemBody(StarSystem, systemBodyId); } } if (tokens.Length >= 5) { this.PlanetSector = tokens[4]; } if (tokens.Length >= 6) { this.Zone = tokens[5]; } }
public static bool TryParse(string value, out Coords coords, bool isBase36) { string[] mainTokens = value.Split(new char[] { ':' }, StringSplitOptions.RemoveEmptyEntries); uint sectorIndexX = 0; uint sectorIndexY = 0; int sX = 0, sY = 0, sZ = 0; coords = new Coords(0, 0, 0, 0, 0); if (mainTokens.Length == 0) { return(false); } string[] sectorTokens = mainTokens[0].Split('.'); if (sectorTokens.Length != 2) { return(false); } else { if (isBase36) { sectorIndexX = (uint)Base36.Decode(sectorTokens[0]); } else if (!uint.TryParse(sectorTokens[0], out sectorIndexX)) { return(false); } if (isBase36) { sectorIndexY = (uint)Base36.Decode(sectorTokens[1]); } else if (!uint.TryParse(sectorTokens[1], out sectorIndexY)) { return(false); } } if (mainTokens.Length > 1) { string[] systemTokens = mainTokens[1].Split('.'); if (systemTokens.Length >= 3) { if (isBase36) { sX = (int)Base36.Decode(systemTokens[0]); } else if (!int.TryParse(systemTokens[0], out sX)) { return(false); } if (isBase36) { sY = (int)Base36.Decode(systemTokens[1]); } else if (!int.TryParse(systemTokens[1], out sY)) { return(false); } if (isBase36) { sZ = (int)Base36.Decode(systemTokens[2]); } else if (!int.TryParse(systemTokens[2], out sZ)) { return(false); } } } coords = new Coords(sectorIndexX, sectorIndexY, sX, sY, sZ); return(true); }