Esempio n. 1
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        // Note: A constructor summary is auto-generated by the doc builder.
        /// <summary></summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        /// <param name="baud">The baud rate to communicate with the module with.</param>
        public Bluetooth(int socketNumber, long baud)
        {
            // This finds the Socket instance from the user-specified socket number. This will generate user-friendly error messages if the socket is invalid. If there is more than one socket on this
            // module, then instead of "null" for the last parameter, put text that identifies the socket to the user (e.g. "S" if there is a socket type S)
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            this.reset      = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Six, false, this);
            this.statusInt  = GTI.InterruptInputFactory.Create(socket, Socket.Pin.Three, GTI.GlitchFilterMode.Off, GTI.ResistorMode.Disabled, GTI.InterruptMode.RisingAndFallingEdge, this);
            this.serialPort = GTI.SerialFactory.Create(socket, 38400, GTI.SerialParity.None, GTI.SerialStopBits.One, 8, GTI.HardwareFlowControl.NotRequired, this);

            //this.statusInt.Interrupt += GTI.InterruptInputFactory.Create.InterruptEventHandler(statusInt_Interrupt);
            this.serialPort.ReadTimeout = Timeout.Infinite;
            this.serialPort.Open();

            Thread.Sleep(5);
            this.reset.Write(true);

            // Poundy added:
            Thread.Sleep(5);
            this.SetDeviceBaud(baud);
            this.serialPort.Flush();
            this.serialPort.Close();
            this.serialPort.BaudRate = (int)baud;
            this.serialPort.Open();
            // Poundy

            readerThread = new Thread(new ThreadStart(runReaderThread));
            readerThread.Start();
            Thread.Sleep(500);
        }
Esempio n. 2
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public RadioFM1(int socketNumber)
        {
            this.radioTextWorkerRunning = true;
            this.currentRadioText       = "N/A";
            this.spacingDivisor         = 2;
            this.baseChannel            = 875;
            this.registers = new ushort[16];

            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'Y' }, this);

            this.resetPin = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);
            this.i2cBus   = new GTI.SoftwareI2CBus(socket, Socket.Pin.Eight, Socket.Pin.Nine, RadioFM1.I2C_ADDRESS, 100, this);
            this.i2cBus.LengthErrorBehavior = GTI.ErrorBehavior.ThrowException;

            this.InitializeDevice();

            this.SetChannelConfiguration(Spacing.USAAustrailia, Band.USAEurope);

            this.Channel = this.MinChannel;
            this.Volume  = RadioFM1.MIN_VOLUME;

            this.radioTextWorkerThread = new Thread(this.RadioTextWorker);
            this.radioTextWorkerThread.Start();
        }
Esempio n. 3
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public DisplayN18(int socketNumber)
            : base(WpfMode.Separate)
        {
            this.byteArray  = new byte[1];
            this.shortArray = new ushort[2];
            this.isBgr      = true;

            this.socket = Socket.GetSocket(socketNumber, true, this, null);
            this.socket.EnsureTypeIsSupported('S', this);

            this.resetPin     = GTI.DigitalOutputFactory.Create(this.socket, Socket.Pin.Three, false, this);
            this.backlightPin = GTI.DigitalOutputFactory.Create(this.socket, Socket.Pin.Four, true, this);
            this.rsPin        = GTI.DigitalOutputFactory.Create(this.socket, Socket.Pin.Five, false, this);

            this.spiConfig      = new GTI.SpiConfiguration(false, 0, 0, false, true, 12000);
            this.netMFSpiConfig = new SPI.Configuration(this.socket.CpuPins[6], this.spiConfig.IsChipSelectActiveHigh, this.spiConfig.ChipSelectSetupTime, this.spiConfig.ChipSelectHoldTime, this.spiConfig.IsClockIdleHigh, this.spiConfig.IsClockSamplingEdgeRising, this.spiConfig.ClockRateKHz, this.socket.SPIModule);
            this.spi            = GTI.SpiFactory.Create(this.socket, this.spiConfig, GTI.SpiSharing.Shared, this.socket, Socket.Pin.Six, this);

            this.Reset();

            this.ConfigureDisplay();

            base.OnDisplayConnected("Display N18", 128, 160, DisplayOrientation.Normal, null);

            this.Clear();
        }
Esempio n. 4
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        private void Initialize()
        {
            var spiSocket    = GT.Socket.GetSocket(10, true, null, null);
            var pwmSocket    = GT.Socket.GetSocket(11, true, null, null);
            var analogSocket = GT.Socket.GetSocket(12, true, null, null);

            this.forwardLEDs = GTI.SpiFactory.Create(spiSocket, new GTI.SpiConfiguration(false, 0, 0, false, true, 2000), GTI.SpiSharing.Shared, spiSocket, GT.Socket.Pin.Six, null);
            this.leftIRLED   = GTI.DigitalOutputFactory.Create(spiSocket, GT.Socket.Pin.Three, true, null);
            this.rightIRLED  = GTI.DigitalOutputFactory.Create(spiSocket, GT.Socket.Pin.Four, true, null);

            this.leftMotorDirection  = GTI.DigitalOutputFactory.Create(pwmSocket, GT.Socket.Pin.Three, false, null);
            this.rightMotorDirection = GTI.DigitalOutputFactory.Create(pwmSocket, GT.Socket.Pin.Four, false, null);
            this.leftMotor           = GTI.PwmOutputFactory.Create(pwmSocket, GT.Socket.Pin.Seven, false, null);
            this.rightMotor          = GTI.PwmOutputFactory.Create(pwmSocket, GT.Socket.Pin.Eight, false, null);
            this.servo = GTI.PwmOutputFactory.Create(pwmSocket, GT.Socket.Pin.Nine, false, null);

            this.buzzer         = GTI.PwmOutputFactory.Create(analogSocket, GT.Socket.Pin.Seven, false, null);
            this.enableFaderPin = GTI.PwmOutputFactory.Create(analogSocket, GT.Socket.Pin.Eight, true, null);
            this.leftSensor     = GTI.AnalogInputFactory.Create(analogSocket, GT.Socket.Pin.Three, null);
            this.rightSensor    = GTI.AnalogInputFactory.Create(analogSocket, GT.Socket.Pin.Four, null);

            this.leftMotor.Set(FEZCerbot.MOTOR_BASE_FREQUENCY, 0);
            this.rightMotor.Set(FEZCerbot.MOTOR_BASE_FREQUENCY, 0);

            this.enableFaderPin.Set(2000, 1.0);

            this.leftMotorInverted  = false;
            this.rightMotorInverted = false;
            this.servoConfigured    = false;

            this.SetLedBitmask(0x00);
        }
Esempio n. 5
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        /// <summary>Constructs a new TouchC8 sensor.</summary>
        /// <param name="socketNumber">The socket number the sensor is plugged into.</param>
        public TouchC8(int socketNumber)
        {
            this.readBuffer    = new byte[1];
            this.writeBuffer   = new byte[2];
            this.addressBuffer = new byte[1];

            this.socket = GT.Socket.GetSocket(socketNumber, false, this, "I");
            this.reset  = GTI.DigitalOutputFactory.Create(this.socket, GT.Socket.Pin.Six, true, this);

            this.Reset();

            this.device = GTI.I2CBusFactory.Create(this.socket, TouchC8.I2C_ADDRESS, TouchC8.I2C_CLOCK_RATE, this);

            this.interrupt            = GTI.InterruptInputFactory.Create(socket, GT.Socket.Pin.Three, GTI.GlitchFilterMode.Off, GTI.ResistorMode.PullUp, GTI.InterruptMode.FallingEdge, this);
            this.interrupt.Interrupt += this.OnInterrupt;

            this.previousWheelDirection = (Direction)(-1);
            this.previousWheelPosition  = 0;
            this.previousWheelTouched   = false;
            this.previousButton1Touched = false;
            this.previousButton2Touched = false;
            this.previousButton3Touched = false;

            Thread.Sleep(250);

            this.ConfigureSPM();
        }
Esempio n. 6
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public RelayX1(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            this.enable = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);
        }
Esempio n. 7
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public ReflectorR3(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            this.left         = GTI.AnalogInputFactory.Create(socket, Socket.Pin.Three, this);
            this.center       = GTI.AnalogInputFactory.Create(socket, Socket.Pin.Four, this);
            this.right        = GTI.AnalogInputFactory.Create(socket, Socket.Pin.Five, this);
            this.centerSwitch = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Six, true, this);
        }
Esempio n. 8
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public FLASH(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('S', this);

            this.statusLED = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);
            this.spi       = GTI.SpiFactory.Create(socket, new GTI.SpiConfiguration(false, 0, 0, false, true, 4000), GTI.SpiSharing.Shared, socket, Socket.Pin.Six, this);
        }
Esempio n. 9
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public GasSense(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('A', this);

            this.input  = GTI.AnalogInputFactory.Create(socket, Socket.Pin.Three, this);
            this.enable = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);
        }
Esempio n. 10
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        /// <summary>Constructor</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public Distance_US3(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            Echo = GTI.DigitalInputFactory.Create(socket, Socket.Pin.Three, GTI.GlitchFilterMode.Off, GTI.ResistorMode.Disabled, this);
            Trigger = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);
        }
Esempio n. 11
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public LED7C(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            this.red   = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);
            this.blue  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, false, this);
            this.green = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);
        }
Esempio n. 12
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public TempHumidity(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            this.sck     = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);
            this.data    = GTI.DigitalIOFactory.Create(socket, Socket.Pin.Three, true, GTI.GlitchFilterMode.Off, GTI.ResistorMode.Disabled, this);
            this.running = false;
        }
Esempio n. 13
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        // Note: A constructor summary is auto-generated by the doc builder.
        /// <summary></summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public Thermocouple(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            _miso = GTI.DigitalInputFactory.Create(socket, Socket.Pin.Three, GTI.GlitchFilterMode.Off, GTI.ResistorMode.PullUp, this);
            _clk  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);
            _cs   = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, true, this);
        }
Esempio n. 14
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="rSocketNumber">The mainboard socket that has the display's R socket connected to it.</param>
        /// <param name="gSocketNumber">The mainboard socket that has the display's G socket connected to it.</param>
        /// <param name="bSocketNumber">The mainboard socket that has the display's B socket connected to it.</param>
        public DisplayN7(int rSocketNumber, int gSocketNumber, int bSocketNumber)
            : base(WpfMode.PassThrough)
        {
            var config = new DisplayModule.TimingRequirements()
            {
                UsesCommonSyncPin                 = true, //not the proper property, but we needed it for OutputEnableIsFixed
                CommonSyncPinIsActiveHigh         = true, //not the proper property, but we needed it for OutputEnablePolarity
                HorizontalSyncPulseIsActiveHigh   = true,
                VerticalSyncPulseIsActiveHigh     = true,
                PixelDataIsValidOnClockRisingEdge = false,
                HorizontalSyncPulseWidth          = 1,
                HorizontalBackPorch               = 46,
                HorizontalFrontPorch              = 16,
                VerticalSyncPulseWidth            = 1,
                VerticalBackPorch                 = 23,
                VerticalFrontPorch                = 7,
                MaximumClockSpeed                 = 24000,
            };

            base.OnDisplayConnected("Display N7", 800, 480, DisplayOrientation.Normal, config);

            var rSocket = Socket.GetSocket(rSocketNumber, true, this, null);
            var gSocket = Socket.GetSocket(gSocketNumber, true, this, null);
            var bSocket = Socket.GetSocket(bSocketNumber, true, this, null);

            rSocket.EnsureTypeIsSupported('R', this);
            gSocket.EnsureTypeIsSupported('G', this);
            bSocket.EnsureTypeIsSupported('B', this);

            this.backlightPin = GTI.DigitalOutputFactory.Create(gSocket, Socket.Pin.Nine, true, this);

            rSocket.ReservePin(Socket.Pin.Three, this);
            rSocket.ReservePin(Socket.Pin.Four, this);
            rSocket.ReservePin(Socket.Pin.Five, this);
            rSocket.ReservePin(Socket.Pin.Six, this);
            rSocket.ReservePin(Socket.Pin.Seven, this);
            rSocket.ReservePin(Socket.Pin.Eight, this);
            rSocket.ReservePin(Socket.Pin.Nine, this);

            gSocket.ReservePin(Socket.Pin.Three, this);
            gSocket.ReservePin(Socket.Pin.Four, this);
            gSocket.ReservePin(Socket.Pin.Five, this);
            gSocket.ReservePin(Socket.Pin.Six, this);
            gSocket.ReservePin(Socket.Pin.Seven, this);
            gSocket.ReservePin(Socket.Pin.Eight, this);

            bSocket.ReservePin(Socket.Pin.Three, this);
            bSocket.ReservePin(Socket.Pin.Four, this);
            bSocket.ReservePin(Socket.Pin.Five, this);
            bSocket.ReservePin(Socket.Pin.Six, this);
            bSocket.ReservePin(Socket.Pin.Seven, this);
            bSocket.ReservePin(Socket.Pin.Eight, this);
            bSocket.ReservePin(Socket.Pin.Nine, this);
        }
Esempio n. 15
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public DistanceUS3(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            this.echo    = GTI.DigitalInputFactory.Create(socket, Socket.Pin.Three, GTI.GlitchFilterMode.Off, GTI.ResistorMode.Disabled, this);
            this.trigger = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);

            this.AcceptableErrors = 10;
        }
Esempio n. 16
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public ColorSense(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            this.writeBuffer = new byte[1];
            this.readBuffer  = new byte[2];
            this.led         = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, false, this);
            this.i2c         = new GTI.SoftwareI2CBus(socket, Socket.Pin.Five, Socket.Pin.Four, 0x39, 100, this);
            this.i2c.Write(new byte[] { 0x80, 0x03 });
        }
Esempio n. 17
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The mainboard socket that has the module plugged into it.</param>
        public Button(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this);

            this.currentMode = LedMode.Off;

            this.led              = GTI.DigitalOutputFactory.Create(socket, GT.Socket.Pin.Four, false, this);
            this.input            = GTI.InterruptInputFactory.Create(socket, GT.Socket.Pin.Three, GTI.GlitchFilterMode.On, GTI.ResistorMode.PullUp, GTI.InterruptMode.RisingAndFallingEdge, this);
            this.input.Interrupt += this.OnInterrupt;
        }
Esempio n. 18
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public MaxO(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('S', this);

            this.spi    = GTI.SpiFactory.Create(socket, new GTI.SpiConfiguration(false, 0, 0, false, true, 1000), GTI.SpiSharing.Shared, socket, Socket.Pin.Five, this);
            this.enable = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, false, this);
            this.clr    = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, true, this);
            this.boards = 0;
            this.data   = null;
        }
Esempio n. 19
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public KeypadKP16(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('Y', this);

            this.out1 = GT.SocketInterfaces.DigitalOutputFactory.Create(socket, GT.Socket.Pin.Three, true, null);
            this.out2 = GT.SocketInterfaces.DigitalOutputFactory.Create(socket, GT.Socket.Pin.Four, true, null);
            this.in1  = GT.SocketInterfaces.DigitalInputFactory.Create(socket, GT.Socket.Pin.Five, GT.SocketInterfaces.GlitchFilterMode.Off, GT.SocketInterfaces.ResistorMode.PullUp, null);
            this.in2  = GT.SocketInterfaces.DigitalInputFactory.Create(socket, GT.Socket.Pin.Six, GT.SocketInterfaces.GlitchFilterMode.Off, GT.SocketInterfaces.ResistorMode.PullUp, null);
            this.in3  = GT.SocketInterfaces.DigitalInputFactory.Create(socket, GT.Socket.Pin.Seven, GT.SocketInterfaces.GlitchFilterMode.Off, GT.SocketInterfaces.ResistorMode.PullUp, null);
            this.in4  = GT.SocketInterfaces.DigitalInputFactory.Create(socket, GT.Socket.Pin.Eight, GT.SocketInterfaces.GlitchFilterMode.Off, GT.SocketInterfaces.ResistorMode.PullUp, null);
        }
Esempio n. 20
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        // Note: A constructor summary is auto-generated by the doc builder.
        /// <summary></summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public TemperatureSensor(int socketNumber)
        {
            // This finds the Socket instance from the user-specified socket number.  
            // This will generate user-friendly error messages if the socket is invalid.
            // If there is more than one socket on this module, then instead of "null" for the last parameter, 
            // put text that identifies the socket to the user (e.g. "S" if there is a socket type S)
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            _sck = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);
            _data = GTI.DigitalIOFactory.Create(socket, Socket.Pin.Three, true, GTI.GlitchFilterMode.Off, GTI.ResistorMode.Disabled, this);

            new Thread(TakeMeasurements).Start();
        }
Esempio n. 21
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public Load(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('Y', this);

            this.P1 = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, false, this);
            this.P2 = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);
            this.P3 = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);
            this.P4 = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Six, false, this);
            this.P5 = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Seven, false, this);
            this.P6 = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Eight, false, this);
            this.P7 = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Nine, false, this);
        }
Esempio n. 22
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        /// <summary>
        /// Use this constructor if you are connecting XBee using Gadgteteer socket.
        /// </summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        /// <remarks>
        /// The function <see cref="Configure"/> can be called to configure the <see cref="SerialLine"/> before it is used.
        /// If it is not called before first use, then the following defaults will be used and cannot be changed afterwards:
        /// <list type="bullet">
        ///  <item>Baud Rate - 9600</item>
        ///  <item>Parity - <see cref="System.IO.Ports.Parity">Parity.None</see></item>
        ///  <item>Stop Bits - <see cref="System.IO.Ports.StopBits">StopBits.One</see></item>
        ///  <item>Data Bits - 8</item>
        /// </list>
        /// </remarks>
        public XBee(int socketNumber)
        {
            _connectedToGadgeteerSocket = true;

            // This finds the Socket instance from the user-specified socket number.
            // This will generate user-friendly error messages if the socket is invalid.
            // If there is more than one socket on this module, then instead of "null" for the last parameter,
            // put text that identifies the socket to the user (e.g. "S" if there is a socket type S)
            var socket = Socket.GetSocket(socketNumber, true, this, null);
            socket.EnsureTypeIsSupported(new[] { 'K', 'U' }, this);

            _serialPortName = socket.SerialPortName;
            _gadgeteerResetPin = DigitalOutputFactory.Create(socket, Socket.Pin.Three, ResetState.NotRunning, this);
            _gadgeteerSleepPin = DigitalOutputFactory.Create(socket, Socket.Pin.Eight, SleepState.Awaken, this);
        }
Esempio n. 23
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public GPS(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('U', this);

            this.lastPositionReceived = TimeSpan.MinValue;
            this.LastPosition         = null;

            this.powerControl = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, true, this);
            this.gpsExtInt    = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Six, true, this);

            this.serial               = GTI.SerialFactory.Create(socket, 9600, GTI.SerialParity.None, GTI.SerialStopBits.One, 8, GTI.HardwareFlowControl.NotRequired, this);
            this.serial.NewLine       = "\r\n";
            this.serial.LineReceived += this.OnLineReceived;
        }
Esempio n. 24
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public PulseCount(int socketNumber)
        {
            this.socket = Socket.GetSocket(socketNumber, true, this, null);
            this.socket.EnsureTypeIsSupported('Y', this);

            this.write1 = new byte[1];
            this.write2 = new byte[2];
            this.read5  = new byte[5];

            this.cs     = GTI.DigitalOutputFactory.Create(this.socket, Socket.Pin.Six, true, this);
            this.miso   = GTI.DigitalInputFactory.Create(this.socket, Socket.Pin.Eight, GTI.GlitchFilterMode.Off, GTI.ResistorMode.Disabled, this);
            this.mosi   = GTI.DigitalOutputFactory.Create(this.socket, Socket.Pin.Seven, false, this);
            this.clock  = GTI.DigitalOutputFactory.Create(this.socket, Socket.Pin.Nine, false, this);
            this.enable = GTI.DigitalOutputFactory.Create(this.socket, Socket.Pin.Five, true, this);

            this.Initialize();
        }
Esempio n. 25
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 private void SetSpeed(GTI.PwmOutput motor, GTI.DigitalOutput direction, int speed, bool isLeft)
 {
     if (speed == 0)
     {
         direction.Write(false);
         motor.Set(FEZCerbot.MOTOR_BASE_FREQUENCY, 0.01);
     }
     else if (speed < 0)
     {
         direction.Write(isLeft ? true : false);
         motor.Set(FEZCerbot.MOTOR_BASE_FREQUENCY, speed / -100.0);
     }
     else
     {
         direction.Write(isLeft ? false : true);
         motor.Set(FEZCerbot.MOTOR_BASE_FREQUENCY, speed / 100.0);
     }
 }
Esempio n. 26
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public RelayISOx16(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('Y', this);

            this.data   = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Seven, false, this);
            this.clock  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Nine, false, this);
            this.enable = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, true, this);
            this.latch  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);
            this.clear  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, true, this);

            this.DisableAllRelays();

            this.EnableRelay(0);

            this.EnableOutputs();
        }
Esempio n. 27
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public StepperL6470(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('S', this);

            this.spi       = GTI.SpiFactory.Create(socket, new GTI.SpiConfiguration(false, 1000, 1000, true, true, 5000), GTI.SpiSharing.Shared, socket, Socket.Pin.Six, this);
            this.busyPin   = GTI.DigitalInputFactory.Create(socket, Socket.Pin.Three, GTI.GlitchFilterMode.Off, GTI.ResistorMode.PullUp, this);
            this.resetPin  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, true, this);
            this.stepClock = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);

            this.send    = new byte[1];
            this.receive = new byte[1];

            this.InitializeChip();

            this.Reset();
        }
Esempio n. 28
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        /// <summary>Determines whether or not a given key is pressed.</summary>
        /// <param name="key">The key whose state we want to check.</param>
        /// <returns>Whether or not the key is pressed.</returns>
        public bool IsPressed(Key key)
        {
            bool out1 = false;
            bool out2 = false;

            if (key == Key.One || key == Key.Four || key == Key.Seven || key == Key.Star)
            {
                out1 = false; out2 = false;
            }
            else if (key == Key.Two || key == Key.Five || key == Key.Eight || key == Key.Zero)
            {
                out1 = true; out2 = false;
            }
            else if (key == Key.Three || key == Key.Six || key == Key.Nine || key == Key.Pound)
            {
                out1 = false; out2 = true;
            }
            else if (key == Key.A || key == Key.B || key == Key.C || key == Key.D)
            {
                out1 = true; out2 = true;
            }

            this.out1.Write(out1);
            this.out2.Write(out2);

            if (key == Key.One || key == Key.Two || key == Key.Three || key == Key.A)
            {
                return(!this.in1.Read());
            }
            else if (key == Key.Four || key == Key.Five || key == Key.Six || key == Key.B)
            {
                return(!this.in2.Read());
            }
            else if (key == Key.Seven || key == Key.Eight || key == Key.Nine || key == Key.C)
            {
                return(!this.in3.Read());
            }
            else if (key == Key.Star || key == Key.Zero || key == Key.Pound || key == Key.D)
            {
                return(!this.in4.Read());
            }

            return(false);
        }
Esempio n. 29
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        // Note: A constructor summary is auto-generated by the doc builder.
        /// <summary>Constructor</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public RelayISOx16(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('Y', this);

            //Default on-state fix submitted by community member 'Lubos'
            data   = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Seven, false, this);
            clock  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Nine, false, this);
            enable = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, true, this); //Switching lines for enable and latch prevents default on state
            latch  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);
            clear  = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, true, this);

            DisableAllRelays();

            EnableRelay(0);

            EnableOutputs();
        }
Esempio n. 30
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        /// <summary>
        ///   Initializes SPI connection and control pins
        ///   <param name="irqPin"> IRQ pin as a Socket.Pin
        ///   <param name="cePin"> Chip Enable(CE) pin as a Socket.Pin
        ///   <param name="irqPin"> Chip Select Not(CSN or CS\) pin as a Socket.Pin
        ///   <param name="spiClockRateKHZ"> Clock rate in KHz (i.e. 1000 = 1MHz)
        /// </summary>
        public void Initialize(Socket.Pin irqPin, Socket.Pin csPin, byte config, uint spiClockRateKHZ = 1000)
        {
            _spiConfig = new GTI.SpiConfiguration(false, 0, 0, false, false, spiClockRateKHZ);

            // Chip Select : Active Low
            // Clock : Active High, Data clocked in on rising edge
            //_socket = GTS.GetSocket(6, false, this, null);
            _spi = GTI.SpiFactory.Create(_socket, _spiConfig, GTI.SpiSharing.Shared, _socket, csPin, this);

            // Initialize Chip Enable Port
            _csPin = GTI.DigitalOutputFactory.Create(_socket, Socket.Pin.Four, true, this);

//            _irqPin = GTI.InterruptInputFactory.Create(_socket, irqPin, GTI.GlitchFilterMode.On, GTI.ResistorMode.PullUp, GTI.InterruptMode.FallingEdge, this);
            _irqPin            = GTI.InterruptInputFactory.Create(_socket, irqPin, GTI.GlitchFilterMode.Off, GTI.ResistorMode.PullUp, GTI.InterruptMode.FallingEdge, this);
            _irqPin.Interrupt += _irqPin_Interrupt;
            _initialized       = true;

            _config = config;

            ResetConfig();
        }
Esempio n. 31
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        /// <summary>Constructs a new instance.</summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        public Barometer(int socketNumber)
        {
            Socket socket = Socket.GetSocket(socketNumber, true, this, null);

            socket.EnsureTypeIsSupported('I', this);

            this.writeBuffer1 = new byte[1];
            this.readBuffer1  = new byte[1];
            this.readBuffer2  = new byte[2];
            this.readBuffer18 = new byte[18];
            this.coefficients = new Coefficients();

            this.xclr = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, false, this);
            this.i2c  = GTI.I2CBusFactory.Create(socket, Barometer.EEPROM_ADDR, 100, this);

            this.ReadFactoryCalibrationData();

            this.i2c.Address = Barometer.ADC_ADDRESS;

            this.timer       = new GT.Timer(200);
            this.timer.Tick += (a) => this.TakeMeasurement();
        }
Esempio n. 32
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        private uint spiSpeed = 8000; // kHz

        #endregion Fields

        #region Constructors

        //, int socketNumberTwo)
        // Note: A constructor summary is auto-generated by the doc builder.
        /// <summary></summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        /// <param name="socketNumberTwo">The second socket that this module is plugged in to.</param>
        public DisplayS22(int socketNumber)
            : base(DisplayModule.WpfMode.Separate)
        {
            // This finds the Socket instance from the user-specified socket number.
            // This will generate user-friendly error messages if the socket is invalid.
            // If there is more than one socket on this module, then instead of "null" for the last parameter,
            // put text that identifies the socket to the user (e.g. "S" if there is a socket type S)
            socket = Socket.GetSocket(socketNumber, true, this, null);
            socket.EnsureTypeIsSupported('S', this);

            socket.ReservePin(Socket.Pin.Three, this); // reset
            socket.ReservePin(Socket.Pin.Four, this); // back light
            socket.ReservePin(Socket.Pin.Five, this); // D/C
            socket.ReservePin(Socket.Pin.Six, this); // CS
            socket.ReservePin(Socket.Pin.Seven, this); // MOSI
            socket.ReservePin(Socket.Pin.Eight, this); // MISO
            socket.ReservePin(Socket.Pin.Nine, this); // SCK

            /*
             * Serial peripheral interface (SPI).
             * Pin 7 is MOSI line, pin 8 is MISO line, pin 9 is SCK line.
             * In addition, pins 3, 4 and 5 are general-purpose input/outputs, with pin 3 supporting interrupt capabilities.
            */

            pinReset = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, false, this); // pin 3
            pinBacklight = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this); // pin 4
            pinDC = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this); // pin 5

            spiConfig = new GTI.SpiConfiguration(false, 0, 0, false, true, spiSpeed);
            netMFSpiConfig = new SPI.Configuration(socket.CpuPins[6], spiConfig.IsChipSelectActiveHigh, spiConfig.ChipSelectSetupTime, spiConfig.ChipSelectHoldTime, spiConfig.IsClockIdleHigh, spiConfig.IsClockSamplingEdgeRising, spiConfig.ClockRateKHz, socket.SPIModule);
            spi = GTI.SpiFactory.Create(socket, spiConfig, GTI.SpiSharing.Shared, socket, Socket.Pin.Six, this);

            Reset();
            ConfigureDisplay();
            Clear();
            SetBacklight(true);
        }
Esempio n. 33
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        // Note: A constructor summary is auto-generated by the doc builder.
        /// <summary></summary>
        /// <param name="socketNumber">The socket that this module is plugged in to.</param>
        /// <param name="socketNumberTwo">The second socket that this module is plugged in to.</param>
        public DisplayS22(int socketNumber)//, int socketNumberTwo)
            : base(DisplayModule.WpfMode.Separate)
        {
            // This finds the Socket instance from the user-specified socket number.
            // This will generate user-friendly error messages if the socket is invalid.
            // If there is more than one socket on this module, then instead of "null" for the last parameter,
            // put text that identifies the socket to the user (e.g. "S" if there is a socket type S)
            socket = Socket.GetSocket(socketNumber, true, this, null);
            socket.EnsureTypeIsSupported('S', this);

            socket.ReservePin(Socket.Pin.Three, this); // reset
            socket.ReservePin(Socket.Pin.Four, this);  // back light
            socket.ReservePin(Socket.Pin.Five, this);  // D/C
            socket.ReservePin(Socket.Pin.Six, this);   // CS
            socket.ReservePin(Socket.Pin.Seven, this); // MOSI
            socket.ReservePin(Socket.Pin.Eight, this); // MISO
            socket.ReservePin(Socket.Pin.Nine, this);  // SCK

            /*
             * Serial peripheral interface (SPI).
             * Pin 7 is MOSI line, pin 8 is MISO line, pin 9 is SCK line.
             * In addition, pins 3, 4 and 5 are general-purpose input/outputs, with pin 3 supporting interrupt capabilities.
             */

            pinReset     = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Three, false, this); // pin 3
            pinBacklight = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Four, false, this);  // pin 4
            pinDC        = GTI.DigitalOutputFactory.Create(socket, Socket.Pin.Five, false, this);  // pin 5

            spiConfig      = new GTI.SpiConfiguration(false, 0, 0, false, true, spiSpeed);
            netMFSpiConfig = new SPI.Configuration(socket.CpuPins[6], spiConfig.IsChipSelectActiveHigh, spiConfig.ChipSelectSetupTime, spiConfig.ChipSelectHoldTime, spiConfig.IsClockIdleHigh, spiConfig.IsClockSamplingEdgeRising, spiConfig.ClockRateKHz, socket.SPIModule);
            spi            = GTI.SpiFactory.Create(socket, spiConfig, GTI.SpiSharing.Shared, socket, Socket.Pin.Six, this);

            Reset();
            ConfigureDisplay();
            Clear();
            SetBacklight(true);
        }
Esempio n. 34
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        /// <summary>
        ///   Initializes SPI connection and control pins
        ///   <param name="irqPin"> IRQ pin as a Socket.Pin
        ///   <param name="cePin"> Chip Enable(CE) pin as a Socket.Pin
        ///   <param name="irqPin"> Chip Select Not(CSN or CS\) pin as a Socket.Pin
        ///   <param name="spiClockRateKHZ"> Clock rate in KHz (i.e. 1000 = 1MHz)
        /// </summary>
        public void Initialize(Socket.Pin irqPin, Socket.Pin csPin, byte config, uint spiClockRateKHZ = 1000)
        {
            _spiConfig = new GTI.SpiConfiguration(false, 0, 0, false, false, spiClockRateKHZ);

            // Chip Select : Active Low
            // Clock : Active High, Data clocked in on rising edge
            //_socket = GTS.GetSocket(6, false, this, null);
            _spi = GTI.SpiFactory.Create(_socket, _spiConfig, GTI.SpiSharing.Shared, _socket, csPin, this);

            // Initialize Chip Enable Port
            _csPin = GTI.DigitalOutputFactory.Create(_socket, Socket.Pin.Four, true, this);

            //            _irqPin = GTI.InterruptInputFactory.Create(_socket, irqPin, GTI.GlitchFilterMode.On, GTI.ResistorMode.PullUp, GTI.InterruptMode.FallingEdge, this);
            _irqPin = GTI.InterruptInputFactory.Create(_socket, irqPin, GTI.GlitchFilterMode.Off, GTI.ResistorMode.PullUp, GTI.InterruptMode.FallingEdge, this);
            _irqPin.Interrupt += _irqPin_Interrupt;
            _initialized = true;

            _config = config;

            ResetConfig();
        }
Esempio n. 35
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		public LedDigital(DigitalOutput outputPort)
		{
			_outputPort = outputPort;
		}