Esempio n. 1
0
 static void push_primitive(object obj, Type valuetype, BuffBuilder bb)
 {
     if (valuetype == typeof(uint))
     {
         bb.PushUint((uint)(obj));
     }
     else if (valuetype == typeof(int))
     {
         bb.PushInt((int)(obj));
     }
     else if (valuetype == typeof(ushort))
     {
         bb.PushUshort((ushort)(obj));
     }
     else if (valuetype == typeof(short))
     {
         bb.PushShort((short)(obj));
     }
     else if (valuetype == typeof(ulong))
     {
         bb.PushUlong((ulong)(obj));
     }
     else if (valuetype == typeof(long))
     {
         bb.PushLong((long)(obj));
     }
     else if (valuetype == typeof(byte))
     {
         bb.PushByte((byte)(obj));
     }
     else if (valuetype == typeof(float))
     {
         bb.PushFloat((float)(obj));
     }
     else if (valuetype == typeof(bool))
     {
         bb.PushBool((bool)(obj));
     }
 }
Esempio n. 2
0
 static void push_primitive_array(object obj, int length, FieldInfo field, BuffBuilder bb)
 {
     System.Type elemtype = field.FieldType.GetElementType();
     if (elemtype == typeof(uint))
     {
         uint[] objs = (uint[])field.GetValue(obj);
         for (int j = 0; j < length; ++j)
         {
             bb.PushUint(objs[j]);
         }
     }
     else if (elemtype == typeof(int))
     {
         int[] objs = (int[])field.GetValue(obj);
         for (uint j = 0; j < length; ++j)
         {
             bb.PushInt(objs[j]);
         }
     }
     else if (elemtype == typeof(ushort))
     {
         ushort[] objs = (ushort[])field.GetValue(obj);
         for (int j = 0; j < length; ++j)
         {
             bb.PushUshort(objs[j]);
         }
     }
     else if (elemtype == typeof(short))
     {
         short[] objs = (short[])field.GetValue(obj);
         for (int j = 0; j < length; ++j)
         {
             bb.PushShort(objs[j]);
         }
     }
     else if (elemtype == typeof(ulong))
     {
         ulong[] objs = (ulong[])field.GetValue(obj);
         for (int j = 0; j < length; ++j)
         {
             bb.PushUlong(objs[j]);
         }
     }
     else if (elemtype == typeof(long))
     {
         long[] objs = (long[])field.GetValue(obj);
         for (int j = 0; j < length; ++j)
         {
             bb.PushLong(objs[j]);
         }
     }
     else if (elemtype == typeof(byte))
     {
         byte[] objs = (byte[])field.GetValue(obj);
         for (int j = 0; j < length; ++j)
         {
             bb.PushByte(objs[j]);
         }
     }
     else if (elemtype == typeof(float))
     {
         float[] objs = (float[])field.GetValue(obj);
         for (int j = 0; j < length; ++j)
         {
             bb.PushFloat(objs[j]);
         }
     }
     else if (elemtype == typeof(bool))
     {
         bool[] objs = (bool[])field.GetValue(obj);
         for (int j = 0; j < length; j++)
         {
             bb.PushBool(objs[j]);
         }
     }
 }