Esempio n. 1
0
        //----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        //                                                                                                                        HandleGameOver()
        //----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        void HandleGameOver()
        {
            if (Globals.health_player == 0 && Globals.playerIsDead == false)
            {
                Globals.playerIsDead = true;

                MyGame mygame = game as MyGame;
                mygame.GameOver();

                _deathSound.Play();
            }
        }