/// <summary>
        /// Creates the world events time table file
        /// </summary>
        /// <returns></returns>
        public static void CreateTable(bool adjustedTimes)
        {
            string filename;

            MegaserverEventTimeTable tt = new MegaserverEventTimeTable();
            tt.WorldEvents = new List<WorldEvent>();

            var megadestroyer = new WorldEvent()
                {
                    Name = "Megadestroyer",
                    ID = WorldEventID.Megadestroyer,
                    MapID = 39,
                    WaypointCode = "[&BM0CAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-317.3, -271.8, 15.4185) },
                    CompletionRadius = 50
                };
            var tequatl = new WorldEvent()
                {
                    Name = "Tequatl",
                    ID = WorldEventID.Tequatl,
                    MapID = 53,
                    WaypointCode = "[&BNABAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-562.4, -907.4, 0.3) },
                    CompletionRadius = 50
                };
            var karkaQueen = new WorldEvent()
                {
                    Name = "Karka Queen",
                    ID = WorldEventID.KarkaQueen,
                    MapID = 873,
                    WaypointCode = "[&BNcGAAA=]",
                    CompletionLocations = new List<Point>() { new Point(605.74, 313.42, 2.24), new Point(490.17, 121.94, 28.21), new Point(92.86, -5.77, 43.5), new Point(20.34, -311.43, 21.48) },
                    CompletionRadius = 75
                };
            var evolvedJungleWurm = new WorldEvent()
                {
                    Name = "Evolved Jungle Wurm",
                    ID = WorldEventID.EvolvedJungleWurm,
                    MapID = 73,
                    WaypointCode = "[&BKoBAAA=]",
                    CompletionLocations = new List<Point>() { new Point(217.04, -430.25, 16.22), new Point(-263.30, -861.60, 0.31), new Point(657.93, -599.51, 0.5) },
                    CompletionRadius = 75
                };
            var shatterer = new WorldEvent()
                {
                    Name = "Shatterer",
                    ID = WorldEventID.Shatterer,
                    MapID = 20,
                    WaypointCode = "[&BE4DAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-269.9, 928.2, 3.2) },
                    CompletionRadius = 50
                };
            var clawOfJormag = new WorldEvent()
                {
                    Name = "Claw of Jormag",
                    ID = WorldEventID.ClawOfJormag,
                    MapID = 30,
                    WaypointCode = "[&BHoCAAA=]",
                    CompletionLocations = new List<Point>() { new Point(449.9, 468.4, 23.2) },
                    CompletionRadius = 75
                };
            var modniirUlgoth = new WorldEvent()
                {
                    Name = "Modniir Ulgoth",
                    ID = WorldEventID.ModniirUlgoth,
                    MapID = 17,
                    WaypointCode = "[&BLEAAAA=]",
                    CompletionLocations = new List<Point>() { new Point(803.02, 663.3, 143.8) },
                    CompletionRadius = 50
                };
            var inquestGolemMarkII = new WorldEvent()
                {
                    Name = "Inquest Golem Mark II",
                    ID = WorldEventID.InquestGolemMarkII,
                    MapID = 39,
                    WaypointCode = "[&BNQCAAA=]",
                    CompletionLocations = new List<Point>() { new Point(926.17, 51.20, 10.72) },
                    CompletionRadius = 50
                };
            var taidhaCovington = new WorldEvent()
                {
                    Name = "Taidha Covington",
                    ID = WorldEventID.TaidhaCovington,
                    MapID = 73,
                    WaypointCode = "[&BKgBAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-178.4, 229.5, 18.5) },
                    CompletionRadius = 50
                };
            var jungleWurm = new WorldEvent()
                {
                    Name = "Jungle Wurm",
                    ID = WorldEventID.JungleWurm,
                    MapID = 34,
                    WaypointCode = "[&BEEFAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-401.6, 841.7, 0) },
                    CompletionRadius = 50
                };
            var shadowBehemoth = new WorldEvent()
                {
                    Name = "Shadow Behemoth",
                    ID = WorldEventID.ShadowBehemoth,
                    MapID = 15,
                    WaypointCode = "[&BPwAAAA=]",
                    CompletionLocations = new List<Point>() { new Point(261.9, -432.2, -0.75) },
                    CompletionRadius = 50
                };
            var fireElemental = new WorldEvent()
                {
                    Name = "Fire Elemental",
                    ID = WorldEventID.FireElemental,
                    MapID = 35,
                    WaypointCode = "[&BEYAAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-371.9, 885.8, 21.63) },
                    CompletionRadius = 50
                };
            var frozenMaw = new WorldEvent()
                {
                    Name = "Frozen Maw",
                    ID = WorldEventID.FrozenMaw,
                    MapID = 28,
                    WaypointCode = "[&BH4BAAA=]",
                    CompletionLocations = new List<Point>() { new Point(390.7, 345.2, 71.9) },
                    CompletionRadius = 50
                };

            if (adjustedTimes)
            {
                megadestroyer.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 35, 0), new EventTimespan(3, 35, 0), new EventTimespan(6, 35, 0), new EventTimespan(9, 35, 0), new EventTimespan(12, 35, 0), new EventTimespan(15, 35, 0), new EventTimespan(18, 35, 0), new EventTimespan(21, 35, 0) };
                megadestroyer.Duration = new EventTimespan(0, 10, 0);
                megadestroyer.WarmupDuration = new EventTimespan(0, 7, 0);

                tequatl.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 0, 0), new EventTimespan(3, 0, 0), new EventTimespan(7, 0, 0), new EventTimespan(11, 30, 0), new EventTimespan(16, 0, 0), new EventTimespan(19, 0, 0) };
                tequatl.Duration = new EventTimespan(0, 15, 0);
                tequatl.WarmupDuration = new EventTimespan(0, 0, 0);

                karkaQueen.ActiveTimes = new List<EventTimespan>() { new EventTimespan(2, 3, 0), new EventTimespan(6, 3, 0), new EventTimespan(10, 33, 0), new EventTimespan(15, 3, 0), new EventTimespan(18, 3, 0), new EventTimespan(23, 3, 0) };
                karkaQueen.Duration = new EventTimespan(0, 5, 0);
                karkaQueen.WarmupDuration = new EventTimespan(0, 5, 0);

                evolvedJungleWurm.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 0, 0), new EventTimespan(4, 0, 0), new EventTimespan(8, 0, 0), new EventTimespan(12, 30, 0), new EventTimespan(17, 0, 0), new EventTimespan(20, 0, 0) };
                evolvedJungleWurm.Duration = new EventTimespan(0, 15, 0);
                evolvedJungleWurm.WarmupDuration = new EventTimespan(0, 10, 0);

                shatterer.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 8, 0), new EventTimespan(4, 8, 0), new EventTimespan(7, 8, 0), new EventTimespan(10, 8, 0), new EventTimespan(13, 8, 0), new EventTimespan(16, 8, 0), new EventTimespan(19, 8, 0), new EventTimespan(22, 8, 0) };
                shatterer.Duration = new EventTimespan(0, 7, 0);
                shatterer.WarmupDuration = new EventTimespan(0, 6, 0);

                clawOfJormag.ActiveTimes = new List<EventTimespan>() { new EventTimespan(2, 33, 0), new EventTimespan(5, 33, 0), new EventTimespan(8, 33, 0), new EventTimespan(11, 33, 0), new EventTimespan(14, 33, 0), new EventTimespan(17, 33, 0), new EventTimespan(20, 33, 0), new EventTimespan(23, 33, 0) };
                clawOfJormag.Duration = new EventTimespan(0, 17, 0);
                clawOfJormag.WarmupDuration = new EventTimespan(0, 3, 0);

                modniirUlgoth.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 30, 0), new EventTimespan(4, 30, 0), new EventTimespan(7, 30, 0), new EventTimespan(10, 30, 0), new EventTimespan(13, 30, 0), new EventTimespan(16, 30, 0), new EventTimespan(19, 30, 0), new EventTimespan(22, 30, 0) };
                modniirUlgoth.Duration = new EventTimespan(0, 4, 0);
                modniirUlgoth.WarmupDuration = new EventTimespan(0, 15, 0);

                inquestGolemMarkII.ActiveTimes = new List<EventTimespan>() { new EventTimespan(2, 4, 0), new EventTimespan(5, 4, 0), new EventTimespan(8, 4, 0), new EventTimespan(11, 4, 0), new EventTimespan(14, 4, 0), new EventTimespan(17, 4, 0), new EventTimespan(20, 4, 0), new EventTimespan(23, 4, 0) };
                inquestGolemMarkII.Duration = new EventTimespan(0, 6, 0);
                inquestGolemMarkII.WarmupDuration = new EventTimespan(0, 2, 0);

                taidhaCovington.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 10, 0), new EventTimespan(3, 10, 0), new EventTimespan(6, 10, 0), new EventTimespan(9, 10, 0), new EventTimespan(12, 10, 0), new EventTimespan(15, 10, 0), new EventTimespan(18, 10, 0), new EventTimespan(21, 10, 0) };
                taidhaCovington.Duration = new EventTimespan(0, 10, 0);
                taidhaCovington.WarmupDuration = new EventTimespan(0, 10, 0);

                jungleWurm.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 15, 0), new EventTimespan(3, 15, 0), new EventTimespan(5, 15, 0), new EventTimespan(7, 15, 0), new EventTimespan(9, 15, 0), new EventTimespan(11, 15, 0), new EventTimespan(13, 15, 0), new EventTimespan(15, 15, 0), new EventTimespan(17, 15, 0), new EventTimespan(19, 15, 0), new EventTimespan(21, 15, 0), new EventTimespan(23, 15, 0) };
                jungleWurm.Duration = new EventTimespan(0, 5, 0);
                jungleWurm.WarmupDuration = new EventTimespan(0, 2, 0);

                shadowBehemoth.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 46, 0), new EventTimespan(3, 46, 0), new EventTimespan(5, 46, 0), new EventTimespan(7, 46, 0), new EventTimespan(9, 46, 0), new EventTimespan(11, 46, 0), new EventTimespan(13, 46, 0), new EventTimespan(15, 46, 0), new EventTimespan(17, 46, 0), new EventTimespan(19, 46, 0), new EventTimespan(21, 46, 0), new EventTimespan(23, 46, 0) };
                shadowBehemoth.Duration = new EventTimespan(0, 9, 0);
                shadowBehemoth.WarmupDuration = new EventTimespan(0, 1, 0);

                fireElemental.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 57, 0), new EventTimespan(2, 57, 0), new EventTimespan(4, 57, 0), new EventTimespan(6, 57, 0), new EventTimespan(8, 57, 0), new EventTimespan(10, 57, 0), new EventTimespan(12, 57, 0), new EventTimespan(14, 57, 0), new EventTimespan(16, 57, 0), new EventTimespan(18, 57, 0), new EventTimespan(20, 57, 0), new EventTimespan(22, 57, 0) };
                fireElemental.Duration = new EventTimespan(0, 3, 0);
                fireElemental.WarmupDuration = new EventTimespan(0, 12, 0);

                frozenMaw.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 17, 0), new EventTimespan(2, 17, 0), new EventTimespan(4, 17, 0), new EventTimespan(6, 17, 0), new EventTimespan(8, 17, 0), new EventTimespan(10, 17, 0), new EventTimespan(12, 17, 0), new EventTimespan(14, 17, 0), new EventTimespan(16, 17, 0), new EventTimespan(18, 17, 0), new EventTimespan(20, 17, 0), new EventTimespan(22, 17, 0) };
                frozenMaw.Duration = new EventTimespan(0, 3, 30);
                frozenMaw.WarmupDuration = new EventTimespan(0, 2, 0);

                filename = AdjustedFilename;
            }
            else
            {
                megadestroyer.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 30, 0), new EventTimespan(3, 30, 0), new EventTimespan(6, 30, 0), new EventTimespan(9, 30, 0), new EventTimespan(12, 30, 0), new EventTimespan(15, 30, 0), new EventTimespan(18, 30, 0), new EventTimespan(21, 30, 0) };
                megadestroyer.Duration = new EventTimespan(0, 12, 0);
                megadestroyer.WarmupDuration = new EventTimespan(0, 0, 0);

                tequatl.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 0, 0), new EventTimespan(3, 0, 0), new EventTimespan(7, 0, 0), new EventTimespan(11, 30, 0), new EventTimespan(16, 0, 0), new EventTimespan(19, 0, 0) };
                tequatl.Duration = new EventTimespan(0, 15, 0);
                tequatl.WarmupDuration = new EventTimespan(0, 0, 0);

                karkaQueen.ActiveTimes = new List<EventTimespan>() { new EventTimespan(2, 0, 0), new EventTimespan(6, 0, 0), new EventTimespan(10, 30, 0), new EventTimespan(15, 0, 0), new EventTimespan(18, 0, 0), new EventTimespan(23, 0, 0) };
                karkaQueen.Duration = new EventTimespan(0, 5, 0);
                karkaQueen.WarmupDuration = new EventTimespan(0, 0, 0);

                evolvedJungleWurm.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 0, 0), new EventTimespan(4, 0, 0), new EventTimespan(8, 0, 0), new EventTimespan(12, 30, 0), new EventTimespan(17, 0, 0), new EventTimespan(20, 0, 0) };
                evolvedJungleWurm.Duration = new EventTimespan(0, 15, 0);
                evolvedJungleWurm.WarmupDuration = new EventTimespan(0, 0, 0);

                shatterer.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 0, 0), new EventTimespan(4, 0, 0), new EventTimespan(7, 0, 0), new EventTimespan(10, 0, 0), new EventTimespan(13, 0, 0), new EventTimespan(16, 0, 0), new EventTimespan(19, 0, 0), new EventTimespan(22, 0, 0) };
                shatterer.Duration = new EventTimespan(0, 7, 0);
                shatterer.WarmupDuration = new EventTimespan(0, 0, 0);

                clawOfJormag.ActiveTimes = new List<EventTimespan>() { new EventTimespan(2, 30, 0), new EventTimespan(5, 30, 0), new EventTimespan(8, 30, 0), new EventTimespan(11, 30, 0), new EventTimespan(14, 30, 0), new EventTimespan(17, 30, 0), new EventTimespan(20, 30, 0), new EventTimespan(23, 30, 0) };
                clawOfJormag.Duration = new EventTimespan(0, 17, 0);
                clawOfJormag.WarmupDuration = new EventTimespan(0, 0, 0);

                modniirUlgoth.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 30, 0), new EventTimespan(4, 30, 0), new EventTimespan(7, 30, 0), new EventTimespan(10, 30, 0), new EventTimespan(13, 30, 0), new EventTimespan(16, 30, 0), new EventTimespan(19, 30, 0), new EventTimespan(22, 30, 0) };
                modniirUlgoth.Duration = new EventTimespan(0, 8, 0);
                modniirUlgoth.WarmupDuration = new EventTimespan(0, 0, 0);

                inquestGolemMarkII.ActiveTimes = new List<EventTimespan>() { new EventTimespan(2, 0, 0), new EventTimespan(5, 0, 0), new EventTimespan(8, 0, 0), new EventTimespan(11, 0, 0), new EventTimespan(14, 0, 0), new EventTimespan(17, 0, 0), new EventTimespan(20, 0, 0), new EventTimespan(23, 0, 0) };
                inquestGolemMarkII.Duration = new EventTimespan(0, 7, 0);
                inquestGolemMarkII.WarmupDuration = new EventTimespan(0, 0, 0);

                taidhaCovington.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 0, 0), new EventTimespan(3, 0, 0), new EventTimespan(6, 0, 0), new EventTimespan(9, 0, 0), new EventTimespan(12, 0, 0), new EventTimespan(15, 0, 0), new EventTimespan(18, 0, 0), new EventTimespan(21, 0, 0) };
                taidhaCovington.Duration = new EventTimespan(0, 10, 0);
                taidhaCovington.WarmupDuration = new EventTimespan(0, 0, 0);

                jungleWurm.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 15, 0), new EventTimespan(3, 15, 0), new EventTimespan(5, 15, 0), new EventTimespan(7, 15, 0), new EventTimespan(9, 15, 0), new EventTimespan(11, 15, 0), new EventTimespan(13, 15, 0), new EventTimespan(15, 15, 0), new EventTimespan(17, 15, 0), new EventTimespan(19, 15, 0), new EventTimespan(21, 15, 0), new EventTimespan(23, 15, 0) };
                jungleWurm.Duration = new EventTimespan(0, 8, 0);
                jungleWurm.WarmupDuration = new EventTimespan(0, 0, 0);

                shadowBehemoth.ActiveTimes = new List<EventTimespan>() { new EventTimespan(1, 45, 0), new EventTimespan(3, 45, 0), new EventTimespan(5, 45, 0), new EventTimespan(7, 45, 0), new EventTimespan(9, 45, 0), new EventTimespan(11, 45, 0), new EventTimespan(13, 45, 0), new EventTimespan(15, 45, 0), new EventTimespan(17, 45, 0), new EventTimespan(19, 45, 0), new EventTimespan(21, 45, 0), new EventTimespan(23, 45, 0) };
                shadowBehemoth.Duration = new EventTimespan(0, 10, 0);
                shadowBehemoth.WarmupDuration = new EventTimespan(0, 0, 0);

                fireElemental.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 45, 0), new EventTimespan(2, 45, 0), new EventTimespan(4, 45, 0), new EventTimespan(6, 45, 0), new EventTimespan(8, 45, 0), new EventTimespan(10, 45, 0), new EventTimespan(12, 45, 0), new EventTimespan(14, 45, 0), new EventTimespan(16, 45, 0), new EventTimespan(18, 45, 0), new EventTimespan(20, 45, 0), new EventTimespan(22, 45, 0) };
                fireElemental.Duration = new EventTimespan(0, 8, 0);
                fireElemental.WarmupDuration = new EventTimespan(0, 0, 0);

                frozenMaw.ActiveTimes = new List<EventTimespan>() { new EventTimespan(0, 15, 0), new EventTimespan(2, 15, 0), new EventTimespan(4, 15, 0), new EventTimespan(6, 15, 0), new EventTimespan(8, 15, 0), new EventTimespan(10, 15, 0), new EventTimespan(12, 15, 0), new EventTimespan(14, 15, 0), new EventTimespan(16, 15, 0), new EventTimespan(18, 15, 0), new EventTimespan(20, 15, 0), new EventTimespan(22, 15, 0) };
                frozenMaw.Duration = new EventTimespan(0, 5, 0);
                frozenMaw.WarmupDuration = new EventTimespan(0, 0, 0);

                filename = StandardFilename;
            }

            tt.WorldEvents.Add(megadestroyer);
            tt.WorldEvents.Add(tequatl);
            tt.WorldEvents.Add(karkaQueen);
            tt.WorldEvents.Add(evolvedJungleWurm);
            tt.WorldEvents.Add(shatterer);
            tt.WorldEvents.Add(clawOfJormag);
            tt.WorldEvents.Add(modniirUlgoth);
            tt.WorldEvents.Add(inquestGolemMarkII);
            tt.WorldEvents.Add(taidhaCovington);
            tt.WorldEvents.Add(jungleWurm);
            tt.WorldEvents.Add(shadowBehemoth);
            tt.WorldEvents.Add(fireElemental);
            tt.WorldEvents.Add(frozenMaw);

            XmlSerializer serializer = new XmlSerializer(typeof(MegaserverEventTimeTable));
            TextWriter textWriter = new StreamWriter(filename);
            serializer.Serialize(textWriter, tt);
            textWriter.Close();
        }
Esempio n. 2
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        public void EventsService_GetState_GetTimeSinceActive_Success_RollOver()
        {
            var testEvent = new WorldEvent();
            testEvent.ActiveTimes.Add(new EventTimespan(1, 0, 0));

            var timeMock = new Mock<ITimeProvider>();
            timeMock.Setup(t => t.CurrentTime).Returns(new DateTimeOffset(new DateTime(2014, 10, 22, 23, 0, 0)));
            EventsService es = new EventsService(null, timeMock.Object);

            var timeUntilActive = es.GetTimeSinceActive(testEvent);

            Assert.AreEqual(new TimeSpan(22, 0, 0), timeUntilActive);
        }
Esempio n. 3
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        /// <summary>
        /// Retrieves the current state of the given event
        /// </summary>
        /// <param name="evt">The event to retrieve the state of</param>
        /// <returns>The current state of the input event</returns>
        public Data.Enums.EventState GetState(WorldEvent evt)
        {
            var state = Data.Enums.EventState.Unknown;
            if (evt != null)
            {
                var timeUntilActive = this.GetTimeUntilActive(evt);
                var timeSinceActive = this.GetTimeSinceActive(evt);

                if (timeSinceActive >= TimeSpan.FromTicks(0)
                    && timeSinceActive < evt.Duration.Time)
                {
                    state = Data.Enums.EventState.Active;
                }
                else if (timeUntilActive >= TimeSpan.FromSeconds(0)
                            && timeUntilActive < evt.WarmupDuration.Time)
                {
                    state = Data.Enums.EventState.Warmup;
                }
                else
                {
                    state = Data.Enums.EventState.Inactive;
                }
            }

            return state;
        }
Esempio n. 4
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        /// <summary>
        /// Retrieves the amount of time since the last active time for the given event, using the megaserver timetables
        /// </summary>
        /// <param name="evt">The event to retrieve the time for</param>
        /// <returns>Timespan containing the amount of time since the event was last active</returns>
        public TimeSpan GetTimeSinceActive(WorldEvent evt)
        {
            TimeSpan timeSinceActive = TimeSpan.MinValue;
            if (evt != null)
            {
                // Find the next time
                var lastTime = evt.ActiveTimes.LastOrDefault(activeTime => (this.timeProvider.CurrentTime.TimeOfDay - activeTime.Time) >= TimeSpan.FromSeconds(0));

                // If there is no next time, then take the first time
                if (lastTime == null)
                {
                    lastTime = evt.ActiveTimes.FirstOrDefault();
                    if (lastTime != null)
                        timeSinceActive = (this.timeProvider.CurrentTime.TimeOfDay - lastTime.Time) + TimeSpan.FromHours(24);
                }
                else
                {
                    // Calculate the number of seconds until the next time
                    timeSinceActive = this.timeProvider.CurrentTime.TimeOfDay - lastTime.Time;
                }
            }
            return timeSinceActive;
        }
Esempio n. 5
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        /// <summary>
        /// Default constructor
        /// </summary>
        /// <param name="eventData">The event's details/data</param>
        /// <param name="userData">Event tracker user data</param>
        /// <param name="displayedNotificationsCollection">Collection of displayed event notifications</param>
        public EventViewModel(WorldEvent eventData, EventsUserData userData, ICollection<EventViewModel> displayedNotificationsCollection)
        {
            this.EventModel = eventData;
            this.UserData = userData;
            this.displayedNotifications = displayedNotificationsCollection;
            this.IsVisible = true;
            this.IsNotificationShown = false;
            this.IsRemovingNotification = false;

            this.State = EventState.Unknown;
            this.TimerValue = TimeSpan.Zero;
            this.UserData.PropertyChanged += (o, e) => this.RefreshVisibility();
            this.UserData.HiddenEvents.CollectionChanged += (o, e) => this.RefreshVisibility();
        }