public override void Render(GraphicsDevice device, Renderer Renderer, int X, int Y) { Renderer.RenderFrame(device, this.X, this.Y, this.Width, this.Height); Renderer.RenderSmallText(device, this.X + 5, this.Y, this.Title, Color.White); Renderer.RenderCloseButton(device, this.X + this.Width - 16, this.Y, this.CloseHot); base.Render(device, Renderer, Margin.X + X, Margin.Y + Y); }
public virtual void Render(int X, int Y, GraphicsDevice device, GUI.Renderer Renderer, bool RenderCooldown = false, bool RenderEXP = false) { if (this.StackSize > 1) { Renderer.RenderSmallText(device, X, Y + 20, this.StackSize.ToString(), Color.White, true, false); } }