public static Vob createVob(VobType vt) { Vob v = null; if (vt == VobType.Npc) { v = new NPC(); } else if (vt == VobType.Player) { v = new Player(); } else if (vt == VobType.Item) { v = new Item(); } else if (vt == VobType.Vob) { v = new Vob(); } else if (vt == VobType.MobInter) { v = new MobInter(); } else if (vt == VobType.MobBed) { v = new MobBed(); } else if (vt == VobType.MobContainer) { v = new MobContainer(); } else if (vt == VobType.MobDoor) { v = new MobDoor(); } else if (vt == VobType.MobSwitch) { v = new MobSwitch(); } if (v != null) { v.VobType = vt; } return(v); }
public void UseMob(MobInter mob) { }