Esempio n. 1
0
//		typedef struct
//		{
//			uint32 num_valid_steps; /* Number of valid steps (1-20) */
//			struct
//			{
//				char custom_name[16]; /* Null-terminated step name */
//				float32 target_custom_zone_low; /* See below */
//				float32 target_custom_zone_high; /* See below */
//				uint16 duration_value; /* See below */
//				uint8 intensity; /* Same as D1001 */
//				uint8 duration_type; /* See below */
//				uint8 target_type; /* See below */
//				uint8 target_value; /* See below */
//				uint16 unused; /* Unused. Set to 0. */
//			} steps[20];
//			char name[16]; /* Null-terminated workout name */
//			uint8 sport_type; /* Same as D1000 */
//		} D1002_Workout_Type;

        public static Workout CreateFrom(D1002_Workout_Type workout_struct)
        {
            byte[] name_bytes = new byte[] {
                workout_struct.name01,
                workout_struct.name02,
                workout_struct.name03,
                workout_struct.name04,
                workout_struct.name05,
                workout_struct.name06,
                workout_struct.name07,
                workout_struct.name08,
                workout_struct.name09,
                workout_struct.name10,
                workout_struct.name11,
                workout_struct.name12,
                workout_struct.name13,
                workout_struct.name14,
                workout_struct.name15,
                workout_struct.name16
            };
            string name = BitConverter.ToString(name_bytes);

            Steps[] steps = new Steps[] {
                workout_struct.step01,
                workout_struct.step02,
                workout_struct.step03,
                workout_struct.step04,
                workout_struct.step05,
                workout_struct.step06,
                workout_struct.step07,
                workout_struct.step08,
                workout_struct.step09,
                workout_struct.step10,
                workout_struct.step11,
                workout_struct.step12,
                workout_struct.step13,
                workout_struct.step14,
                workout_struct.step15,
                workout_struct.step16,
                workout_struct.step17,
                workout_struct.step18,
                workout_struct.step19,
                workout_struct.step20
            };

            return(new Workout(name, (SportType)workout_struct.sport_type, steps));
        }
Esempio n. 2
0
        //        typedef struct
        //        {
        //            uint32 num_valid_steps; /* Number of valid steps (1-20) */
        //            struct
        //            {
        //                char custom_name[16]; /* Null-terminated step name */
        //                float32 target_custom_zone_low; /* See below */
        //                float32 target_custom_zone_high; /* See below */
        //                uint16 duration_value; /* See below */
        //                uint8 intensity; /* Same as D1001 */
        //                uint8 duration_type; /* See below */
        //                uint8 target_type; /* See below */
        //                uint8 target_value; /* See below */
        //                uint16 unused; /* Unused. Set to 0. */
        //            } steps[20];
        //            char name[16]; /* Null-terminated workout name */
        //            uint8 sport_type; /* Same as D1000 */
        //        } D1002_Workout_Type;
        public static Workout CreateFrom(D1002_Workout_Type workout_struct)
        {
            byte[] name_bytes = new byte[] {
                workout_struct.name01,
                workout_struct.name02,
                workout_struct.name03,
                workout_struct.name04,
                workout_struct.name05,
                workout_struct.name06,
                workout_struct.name07,
                workout_struct.name08,
                workout_struct.name09,
                workout_struct.name10,
                workout_struct.name11,
                workout_struct.name12,
                workout_struct.name13,
                workout_struct.name14,
                workout_struct.name15,
                workout_struct.name16 };
            string name = BitConverter.ToString(name_bytes);

            Steps[] steps = new Steps[] {
                workout_struct.step01,
                workout_struct.step02,
                workout_struct.step03,
                workout_struct.step04,
                workout_struct.step05,
                workout_struct.step06,
                workout_struct.step07,
                workout_struct.step08,
                workout_struct.step09,
                workout_struct.step10,
                workout_struct.step11,
                workout_struct.step12,
                workout_struct.step13,
                workout_struct.step14,
                workout_struct.step15,
                workout_struct.step16,
                workout_struct.step17,
                workout_struct.step18,
                workout_struct.step19,
                workout_struct.step20};

            return new Workout(name, (SportType) workout_struct.sport_type, steps);
        }