protected override void OnTrigger(int framesSinceTrigger, float timeSinceTrigger)
        {
            GMissileSequenceStyle style = (GMissileSequenceStyle)this.mStyle;
            Locator mLocator            = style.startLocator;

            switch (mLocator.type)
            {
            case Locator.eType.LT_MYSELF:

                break;

            case Locator.eType.LT_TARGET:

                break;

            case Locator.eType.LT_SCENE:

                break;

            case Locator.eType.LT_UI:
                break;
            }
        }
 protected override void OnTrigger(int framesSinceTrigger, float timeSinceTrigger)
 {
     GMissileSequenceStyle style = (GMissileSequenceStyle)this.mStyle;
     Locator mLocator            = style.startLocator;
 }