protected override void OnTrigger(int framesSinceTrigger, float timeSinceTrigger) { GMissileSequenceStyle style = (GMissileSequenceStyle)this.mStyle; Locator mLocator = style.startLocator; switch (mLocator.type) { case Locator.eType.LT_MYSELF: break; case Locator.eType.LT_TARGET: break; case Locator.eType.LT_SCENE: break; case Locator.eType.LT_UI: break; } }
protected override void OnTrigger(int framesSinceTrigger, float timeSinceTrigger) { GMissileSequenceStyle style = (GMissileSequenceStyle)this.mStyle; Locator mLocator = style.startLocator; }