public static Offset <Boxes> CreateBoxes(FlatBufferBuilder builder, VectorOffset categoriesOffset = default(VectorOffset), StringOffset nameOffset = default(StringOffset)) { builder.StartObject(2); Boxes.AddName(builder, nameOffset); Boxes.AddCategories(builder, categoriesOffset); return(Boxes.EndBoxes(builder)); }
public Boxes GetBoxes(Boxes obj, int j) { int o = __offset(6); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null); }
public static Boxes GetRootAsBoxes(ByteBuffer _bb, Boxes obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }