public override bool vmethod_3(Enum4 enum40, Class80 class800, Class80 class801) { if (Int2 != 0 && enum40 != Enum4.Const2) { var float_ = (Float4 * Float5 + Float6) * Float3; class800.method_2(float_, Int0); } return(true); }
public virtual void vmethod_0(Class82 class821, ZzSoundClass class1071, Class80 class802, Class80 class803, Class84 class841, Enum4 enum41) { Class820 = class821; Class1070 = class1071; Class800 = class802; Class801 = class803; Class840 = class841; Enum40 = enum41; }
public override bool vmethod_3(Enum4 enum40, Class80 class800, Class80 class801) { base.vmethod_3(enum40, class800, class801); if (Int4 != 0 && enum40 != Enum4.Const1) { var num = (Float8 * Float9 + Float10) * Float7; if (enum40 == Enum4.Const0) { class801.method_2(num, Int0); } else { class800.method_2(num, Int0); } } return(true); }
private void method_3(ZzSoundClass class1070) { var @enum = class1070.method_8(); class1070.method_4(); var num = (@enum == Enum5.Const3 || _class1041.method_0() != Enum4.Const0) ? 1 : 2; if (_class840 == null) { _class840 = new Class84(num); } var float_ = _class1050.method_0(); _class800 = new Class80(0, float_); if (num == 2) { _class801 = new Class80(1, float_); } _int1 = num; _int0 = class1070.method_7(); _bool0 = true; }
public override bool vmethod_3(Enum4 enum40, Class80 class800, Class80 class801) { if (Int2 != 0) { Float4 = Float4 * Float5 + Float6; switch (enum40) { case Enum4.Const0: class800.method_2(Float4 * Float3, Int0); class801.method_2(Float4 * Float7, Int0); break; case Enum4.Const1: class800.method_2(Float4 * Float3, Int0); break; default: class800.method_2(Float4 * Float7, Int0); break; } } return(true); }
public abstract bool vmethod_3(Enum4 enum40, Class80 class800, Class80 class801);