//ConeShape public IConeShapeImp AddConeShape(float radius, float height) { var btConeShape = new ConeShape(radius, height); BtCollisionShapes.Add(btConeShape); var retval = new ConeShapeImp(); retval.BtConeShape = btConeShape; btConeShape.UserObject = retval; return(retval); }
//ConeShape public IConeShapeImp AddConeShape(float radius, float height) { var btConeShape = new ConeShape(radius, height); BtCollisionShapes.Add(btConeShape); var retval = new ConeShapeImp(); retval.BtConeShape = btConeShape; btConeShape.UserObject = retval; return retval; }