private void OnPicked(Player player) { pickup_.PlayPickupFeedback(); Manager.ComboManager.Instance.ActiveComboInsurance(); pickupItemUI_.AddItem(Constants.ITEM_STATUS.COMBO_INSURANCE); }
private void OnPicked(Player player) { pickup_.PlayPickupFeedback(); // 無敵化 player.PickUpTransparent(invicible_time_); pickupItemUI_.AddItem(Constants.ITEM_STATUS.INVICIBLE); }
private void OnPicked(Player player) { pickup_.PlayPickupFeedback(); // 移動速度アップ player.PickUpMovementSpeedItem(EFFECT_TIME, MOVEMENT_SPEED_MAGNIFICATION); pickupItemUI_.AddItem(Constants.ITEM_STATUS.SPEED_UP); }