Esempio n. 1
0
        public static Menu MakeAchievementMenu(GameUpdater env)
        {
            Menu output = new Menu("Achievements");

            output.drawPosition.X = 30;
            output.drawPosition.Y = 10;

            foreach (Achievements a in Enum.GetValues(typeof(Achievements)))
                output.addItem(new AchievementItem(a, env, smallFont));

            output.addItem(new StartButton("Back to Main Menu", mediumFont));

            return output;
        }
Esempio n. 2
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        public override void Initialize()
        {
            base.Initialize();

            batch = new SpriteBatch(GraphicsDevice);

            switch (type)
            {
                case MenuScreenType.Death:
                    menu = Menu.MakeDeathMenu();
                    break;

                case MenuScreenType.Start:
                    menu = Menu.MakeStartMenu();
                    break;

                case MenuScreenType.Win:
                    menu = Menu.MakeWinMenu();
                    break;

                case MenuScreenType.Achievements:
                    menu = Menu.MakeAchievementMenu(env);
                    break;

                default:
                    throw new NotImplementedException();
            }
        }
Esempio n. 3
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        public static Menu MakeDeathMenu()
        {
            Menu output = new Menu("You have died. Try to avoid that.");

            output.addItem(new StartButton("Back to Main Menu", mediumFont));
            output.addItem(new ExitButton("Exit Game", mediumFont));

            return output;
        }
Esempio n. 4
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        public static Menu MakeWinMenu()
        {
            Menu output = new Menu("You win! You're the best winner ever.");

            output.addItem(new StartButton("Back to Main Menu", mediumFont));
            output.addItem(new ExitButton("Exit Game", mediumFont));

            return output;
        }
Esempio n. 5
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        public static Menu MakeStartMenu()
        {
            Menu output = new Menu("FROG DEFENSE");

            output.addItem(new NewGameButton("New Game", mediumFont));
            output.addItem(new ResumeButton("Resume Game", mediumFont));
            output.addItem(new GoToAchievementsItem("View Achievements", mediumFont));
            output.addItem(new ExitButton("Exit Game", mediumFont));

            return output;
        }