public static PlanetStateManager BuildPlanetStateManager(ClientManager clientManager, INetworkingService _networkingService, PhysicsConfig _physicsConfig) { return(DrawlessStateBuilder.BuildPlanetStateManager(null, new LidgrenMessenger(clientManager), _networkingService, _physicsConfig)); }
public static PlanetStateManager BuildPlanetStateManager(int areaID, RedisServer _redisServer, INetworkingService _networkingService, PhysicsConfig _physicsConfig) { return(DrawlessStateBuilder.BuildPlanetStateManager(areaID, new RedisMessenger(_redisServer, areaID), _networkingService, _physicsConfig)); }