public virtual TColor Result(TVec3 r, TVec3 n, TColor Diffuse) { TColor tcolor = this.Ambient; foreach (TLight.TSource tsource in this.ParallelBeams) { double num1 = n * tsource.o; if (num1 >= 0.0) { double num2 = num1 * num1 / (n * n * tsource.o * tsource.o); tcolor += num2 * tsource.c; } } foreach (TLight.TSource tsource in this.NearSources) { TVec3 tvec3 = tsource.o - r; double num1 = n * tvec3; double num2 = tvec3 * tvec3; if (num1 >= 0.0) { double num3 = num1 * num1 / (n * n * num2 * num2); tcolor += num3 * tsource.c; } } return Diffuse * tcolor; }
public virtual TColor Result(TVec3 r, TVec3 n, TColor Diffuse) { TColor tcolor = this.Ambient; foreach (TLight.TSource tsource in this.ParallelBeams) { double num1 = n * tsource.o; if (num1 >= 0.0) { double num2 = num1 * num1 / (n * n * tsource.o * tsource.o); tcolor += num2 * tsource.c; } } foreach (TLight.TSource tsource in this.NearSources) { TVec3 tvec3 = tsource.o - r; double num1 = n * tvec3; double num2 = tvec3 * tvec3; if (num1 >= 0.0) { double num3 = num1 * num1 / (n * n * num2 * num2); tcolor += num3 * tsource.c; } } return(Diffuse * tcolor); }
public unsafe void Paint(Pad pad) { TView tview = TView.View(pad); this.uq63OYZaax = tview.Left; this.FP43FHdtWy = tview.Top; this.Jm23JdRAV2 = tview.H; this.C843M1JDuK = tview.H; this.Sp23PRDLnW = tview.o - new TVec3((double)this.uq63OYZaax, (double)this.FP43FHdtWy, 0.0); this.tn83Ged55u = tview.Lx; this.PqY3RZfYIU = tview.Ly; this.gcU3NtonPe = tview.Lz; this.trP3fdnMpS = tview.Light; if (this.Look == EChartLook.SurfaceOnly) { this.hH1321Stt8 = false; } Bitmap bitmap = new Bitmap(this.Jm23JdRAV2, this.C843M1JDuK, PixelFormat.Format32bppRgb); this.qDx3lDiW7U(pad, bitmap); Rectangle rect = new Rectangle(0, 0, this.Jm23JdRAV2, this.C843M1JDuK); BitmapData bitmapdata = bitmap.LockBits(rect, this.hH1321Stt8 ? ImageLockMode.WriteOnly : ImageLockMode.ReadWrite, PixelFormat.Format32bppRgb); this.Pnx3KTVZoc((int *)bitmapdata.Scan0.ToPointer()); bitmap.UnlockBits(bitmapdata); Color transparentColor = Color.FromArgb((int)byte.MaxValue, 0, 0, 0); bitmap.MakeTransparent(transparentColor); pad.Graphics.DrawImage((Image)bitmap, this.uq63OYZaax, this.FP43FHdtWy); }
public TAxisCalc(TVec3 origin, TVec3 end, double valO, double valE, int nticks) { this.tticks = new TAxisCalc.TTick[0]; this.origin = origin; this.end = end; this.valO = valO; this.valE = valE; this.nticks = nticks; this.mXvbWEhZj(); this.CKSEVIHa4(); }
public TAxisCalc(TVec3 origin, TVec3 end, double valO, double valE, int nticks) { this.tticks = new TAxisCalc.TTick[0]; this.origin = origin; this.end = end; this.valO = valO; this.valE = valE; this.nticks = nticks; this.mXvbWEhZj(); this.CKSEVIHa4(); }
public static TVec3 operator *(TVec3 v, TMat3x3 m) { TVec3 v3 = new TVec3(); for (int i = 0; i < 3; ++i) { for (int j = 0; j < 3; ++j) { v3[j] += v[i] * m[i, j]; } } return(v3); }
public static TVec3 operator *(TMat3x3 m, TVec3 v) { TVec3 v3 = new TVec3(); for (int i = 0; i < 3; ++i) { for (int j = 0; j < 3; ++j) { v3[i] += m[i, j] * v[j]; } } return(v3); }
public void CalculateAxes(Pad Pad, int Left, int Top, int H) { this.left = Left; this.top = Top; this.h = H; this.mWHorsKIXa = new TVec3((double)(Left + H / 2), (double)(Top + 3 * H / 4), 0.0); if (this.ScaleZ < 1.0) { this.mWHorsKIXa.y -= (1.0 - this.ScaleZ) * 0.25 * (double)H; } double num = 0.7 * (double)H; double Z = 0.5 * this.ScaleZ * (double)H; this.lx = new TVec3(num, 0.0, 0.0); this.ly = new TVec3(0.0, num, 0.0); this.lz = new TVec3(0.0, 0.0, Z); this.lx = this.E6Oo4awtTa * this.Lx; this.ly = this.E6Oo4awtTa * this.Ly; this.lz = this.E6Oo4awtTa * this.Lz; }
public unsafe void Paint(Pad pad) { TView tview = TView.View(pad); this.uq63OYZaax = tview.Left; this.FP43FHdtWy = tview.Top; this.Jm23JdRAV2 = tview.H; this.C843M1JDuK = tview.H; this.Sp23PRDLnW = tview.o - new TVec3((double)this.uq63OYZaax, (double)this.FP43FHdtWy, 0.0); this.tn83Ged55u = tview.Lx; this.PqY3RZfYIU = tview.Ly; this.gcU3NtonPe = tview.Lz; this.trP3fdnMpS = tview.Light; if (this.Look == EChartLook.SurfaceOnly) this.hH1321Stt8 = false; Bitmap bitmap = new Bitmap(this.Jm23JdRAV2, this.C843M1JDuK, PixelFormat.Format32bppRgb); this.qDx3lDiW7U(pad, bitmap); Rectangle rect = new Rectangle(0, 0, this.Jm23JdRAV2, this.C843M1JDuK); BitmapData bitmapdata = bitmap.LockBits(rect, this.hH1321Stt8 ? ImageLockMode.WriteOnly : ImageLockMode.ReadWrite, PixelFormat.Format32bppRgb); this.Pnx3KTVZoc((int*)bitmapdata.Scan0.ToPointer()); bitmap.UnlockBits(bitmapdata); Color transparentColor = Color.FromArgb((int)byte.MaxValue, 0, 0, 0); bitmap.MakeTransparent(transparentColor); pad.Graphics.DrawImage((Image)bitmap, this.uq63OYZaax, this.FP43FHdtWy); }
public void CalculateAxes(Pad Pad, int Left, int Top, int H) { this.left = Left; this.top = Top; this.h = H; this.mWHorsKIXa = new TVec3((double)(Left + H / 2), (double)(Top + 3 * H / 4), 0.0); if (this.ScaleZ < 1.0) this.mWHorsKIXa.y -= (1.0 - this.ScaleZ) * 0.25 * (double)H; double num = 0.7 * (double)H; double Z = 0.5 * this.ScaleZ * (double)H; this.lx = new TVec3(num, 0.0, 0.0); this.ly = new TVec3(0.0, num, 0.0); this.lz = new TVec3(0.0, 0.0, Z); this.lx = this.E6Oo4awtTa * this.Lx; this.ly = this.E6Oo4awtTa * this.Ly; this.lz = this.E6Oo4awtTa * this.Lz; }
private TColor E0C3BMxUWS(double obj0, double obj1, double obj2, double obj3, TColor obj4) { TVec3 n = new TVec3(obj2, 0.0, this.f(obj0 + obj2, obj1) - this.f(obj0, obj1)) ^ new TVec3(0.0, obj3, this.f(obj0, obj1 + obj3) - this.f(obj0, obj1)); return this.trP3fdnMpS.Result(new TVec3(obj0, obj1, this.f(obj0, obj1)), n, obj4); }
public TSource(TVec3 o, TColor c) { this.o = o; this.c = c; }
public static TVec3 operator *(TMat3x3 m, TVec3 v) { TVec3 v3 = new TVec3(); for (int i = 0; i < 3; ++i) { for (int j = 0; j < 3; ++j) v3[i] += m[i, j] * v[j]; } return v3; }
public TVec3(TVec3 v) { this.x = v.x; this.y = v.y; this.z = v.z; }
public void PaintAxes(Pad Pad, int Left, int Top, int H) { this.CalculateAxes(Pad, Left, Top, H); TVec3[] v = new TVec3[4] { this.o - 0.5 * this.Lx - 0.5 * this.Ly, this.o + 0.5 * this.Lx - 0.5 * this.Ly, this.o + 0.5 * this.Lx + 0.5 * this.Ly, this.o - 0.5 * this.Lx + 0.5 * this.Ly }; double num1 = -1.0; int num2 = -1; for (int index = 0; index < v.Length; ++index) { if (v[index].y > num1) { num1 = v[index].y; num2 = index; } } int index1 = 0; int index2 = 0; int index3 = 0; switch (num2) { case 0: index1 = 1; index2 = 2; index3 = 3; break; case 1: index1 = 2; index2 = 3; index3 = 0; break; case 2: index1 = 3; index2 = 0; index3 = 1; break; case 3: index1 = 0; index2 = 1; index3 = 2; break; } Point[] points1 = TVec3.PointArray(v); Point[] points2 = new Point[4] { (Point)v[index1], (Point)v[index2], (Point)(v[index2] + this.Lz), (Point)(v[index1] + this.Lz) }; Point[] points3 = new Point[4] { (Point)v[index2], (Point)v[index3], (Point)(v[index3] + this.Lz), (Point)(v[index2] + this.Lz) }; Graphics graphics = Pad.Graphics; graphics.Clip = new Region(new Rectangle(Pad.X1, Pad.Y1, Pad.Width + 1, Pad.Height + 1)); Pen pen = new Pen(Color.Black, 1f); Brush brush = (Brush) new SolidBrush(Color.White); graphics.FillPolygon(brush, points1); graphics.FillPolygon(brush, points2); graphics.FillPolygon(brush, points3); graphics.DrawPolygon(pen, points1); graphics.DrawPolygon(pen, points2); graphics.DrawPolygon(pen, points3); TView.lF6ovwu8P3(Pad); Pad.AxisX3D.Position = EAxisPosition.Bottom; Pad.AxisY3D.Position = EAxisPosition.Bottom; Pad.AxisZ3D.Position = EAxisPosition.Right; this.PaintAxisGridAndTicks(graphics, Pad.AxisX3D, true, v[0], v[0] + this.Ly, this.Lx); this.PaintAxisGridAndTicks(graphics, Pad.AxisY3D, true, v[0], v[0] + this.Lx, this.Ly); this.PaintAxisGridAndTicks(graphics, Pad.AxisX3D, false, v[index2], v[index2] + this.Lz, this.Lx); this.PaintAxisGridAndTicks(graphics, Pad.AxisY3D, false, v[index2], v[index2] + this.Lz, this.Ly); this.PaintAxisGridAndTicks(graphics, Pad.AxisZ3D, true, v[index2], v[index2] + this.Lx, this.Lz); this.PaintAxisGridAndTicks(graphics, Pad.AxisZ3D, true, v[index2], v[index2] + this.Ly, this.Lz); }
public void PaintAxisGridAndTicks(Graphics g, Axis a, bool Marks, TVec3 o, TVec3 o_, TVec3 L) { a.MinorGridEnabled = false; a.MinorTicksEnabled = false; int nTicks = (int)(L.NormInf / 10.0); if (nTicks < 3) { nTicks = 3; } if (nTicks > 10) { nTicks = 10; } TAxisCalc taxisCalc = new TAxisCalc(o, o + L, a.Min, a.Max, nTicks); TVec3 tvec3_1 = o_ - o; TVec3 tvec3_2 = TVec3.O; TVec3 tvec3_3 = -0.04 * tvec3_1; if (o_.y > o.y) { tvec3_2 = tvec3_1; tvec3_3 = -tvec3_3; } TVec3 tvec3_4 = tvec3_2 + 1.04 * tvec3_3; if (a.GridEnabled) { Pen pen = new Pen(a.GridColor, a.GridWidth); for (int i = 0; i < taxisCalc.nTicks; ++i) { g.DrawLine(pen, (Point)taxisCalc.TickPos(i), (Point)(taxisCalc.TickPos(i) + tvec3_1)); } } if (a.Position == EAxisPosition.Right && tvec3_3.x <= 0.0) { Marks = false; } if (!Marks) { return; } int num1 = a.Position == EAxisPosition.Bottom ? 0 : 1; int num2 = a.Position == EAxisPosition.Bottom ? taxisCalc.nTicks - 1 : taxisCalc.nTicks; float num3 = 0.0f; if (a.MajorTicksEnabled) { Pen pen = new Pen(a.GridColor, a.GridWidth); for (int i = num1; i < num2; ++i) { g.DrawLine(pen, (Point)(taxisCalc.TickPos(i) + tvec3_2), (Point)(taxisCalc.TickPos(i) + tvec3_2 + tvec3_3)); } } if (a.LabelEnabled) { Font labelFont = a.LabelFont; float height = labelFont.GetHeight(g); SolidBrush solidBrush = new SolidBrush(a.LabelColor); StringFormat format = new StringFormat(); float num4; if (a.Position == EAxisPosition.Bottom) { format.FormatFlags = StringFormatFlags.DirectionVertical; num4 = (float)Math.Abs(taxisCalc.TickPos(1).x - taxisCalc.TickPos(0).x); } else { tvec3_4.y -= 0.5 * (double)a.LabelFont.GetHeight(); num4 = (float)Math.Abs(taxisCalc.TickPos(1).y - taxisCalc.TickPos(0).y); } if (tvec3_3.x < 0.0) { tvec3_4.x -= (double)a.LabelFont.GetHeight(); } if ((double)num4 > 0.0) { int num5 = (int)((double)height / (double)num4 + 1.0); if (num1 + num5 < num2) { int i = num1; while (i < num2) { if (i + num5 >= num2) { i = num2 - 1; } TVec3 tvec3_5 = taxisCalc.TickPos(i) + tvec3_4; string str = taxisCalc.TickVal(i).ToString(); g.DrawString(str, labelFont, (Brush)solidBrush, (PointF)tvec3_5, format); SizeF sizeF = g.MeasureString(str, labelFont); if ((double)sizeF.Width > (double)num3) { num3 = sizeF.Width; } i += num5; } } else if (num2 > 0) { int i = num2 - 1; TVec3 tvec3_5 = taxisCalc.TickPos(i) + tvec3_4; string str = taxisCalc.TickVal(i).ToString(); g.DrawString(str, labelFont, (Brush)solidBrush, (PointF)tvec3_5, format); num3 = g.MeasureString(str, labelFont).Width; } } } if (!a.TitleEnabled) { return; } SizeF sizeF1 = g.MeasureString(a.Title, a.TitleFont); PointF point1; PointF point2; float angle; if (a.Position == EAxisPosition.Bottom) { if (tvec3_3.x < 0.0) { point1 = taxisCalc.TickPos(0).x > taxisCalc.TickPos(1).x ? (PointF)(taxisCalc.TickPos(taxisCalc.nTicks - 1) + tvec3_4) : (PointF)(taxisCalc.TickPos(0) + tvec3_4); point1.Y += num3; point2 = point1; angle = (float)(Math.Atan2(Math.Abs(L.y), Math.Abs(L.x)) * 180.0 / Math.PI); } else { point1 = taxisCalc.TickPos(0).x > taxisCalc.TickPos(1).x ? (PointF)(taxisCalc.TickPos(0) + tvec3_4) : (PointF)(taxisCalc.TickPos(taxisCalc.nTicks - 1) + tvec3_4); point1.X += a.LabelFont.GetHeight(g); point1.Y += num3; point2 = point1; point2.X -= sizeF1.Width; angle = (float)(-Math.Atan2(Math.Abs(L.y), Math.Abs(L.x)) * 180.0 / Math.PI); } } else { point1 = taxisCalc.TickPos(0).z > taxisCalc.TickPos(1).z ? (PointF)(taxisCalc.TickPos(0) + tvec3_4) : (PointF)(taxisCalc.TickPos(taxisCalc.nTicks - 1) + tvec3_4); point1.X += num3; point2 = point1; point2.X -= sizeF1.Width; angle = -90f; } Matrix matrix = new Matrix(); matrix.RotateAt(angle, point1, MatrixOrder.Append); g.Transform = matrix; g.DrawString(a.Title, a.LabelFont, (Brush) new SolidBrush(a.LabelColor), point2); matrix.Reset(); g.Transform = matrix; }
public static Point[] PointArray(TVec3[] v) { Point[] points = new Point[v.Length]; for (int i = 0; i < points.Length; ++i) points[i] = (Point)v[i]; return points; }
public TVec3(TVec3 v) { this.x = v.x; this.y = v.y; this.z = v.z; }
public void PaintAxisGridAndTicks(Graphics g, Axis a, bool Marks, TVec3 o, TVec3 o_, TVec3 L) { a.MinorGridEnabled = false; a.MinorTicksEnabled = false; int nTicks = (int)(L.NormInf / 10.0); if (nTicks < 3) nTicks = 3; if (nTicks > 10) nTicks = 10; TAxisCalc taxisCalc = new TAxisCalc(o, o + L, a.Min, a.Max, nTicks); TVec3 tvec3_1 = o_ - o; TVec3 tvec3_2 = TVec3.O; TVec3 tvec3_3 = -0.04 * tvec3_1; if (o_.y > o.y) { tvec3_2 = tvec3_1; tvec3_3 = -tvec3_3; } TVec3 tvec3_4 = tvec3_2 + 1.04 * tvec3_3; if (a.GridEnabled) { Pen pen = new Pen(a.GridColor, a.GridWidth); for (int i = 0; i < taxisCalc.nTicks; ++i) g.DrawLine(pen, (Point)taxisCalc.TickPos(i), (Point)(taxisCalc.TickPos(i) + tvec3_1)); } if (a.Position == EAxisPosition.Right && tvec3_3.x <= 0.0) Marks = false; if (!Marks) return; int num1 = a.Position == EAxisPosition.Bottom ? 0 : 1; int num2 = a.Position == EAxisPosition.Bottom ? taxisCalc.nTicks - 1 : taxisCalc.nTicks; float num3 = 0.0f; if (a.MajorTicksEnabled) { Pen pen = new Pen(a.GridColor, a.GridWidth); for (int i = num1; i < num2; ++i) g.DrawLine(pen, (Point)(taxisCalc.TickPos(i) + tvec3_2), (Point)(taxisCalc.TickPos(i) + tvec3_2 + tvec3_3)); } if (a.LabelEnabled) { Font labelFont = a.LabelFont; float height = labelFont.GetHeight(g); SolidBrush solidBrush = new SolidBrush(a.LabelColor); StringFormat format = new StringFormat(); float num4; if (a.Position == EAxisPosition.Bottom) { format.FormatFlags = StringFormatFlags.DirectionVertical; num4 = (float)Math.Abs(taxisCalc.TickPos(1).x - taxisCalc.TickPos(0).x); } else { tvec3_4.y -= 0.5 * (double)a.LabelFont.GetHeight(); num4 = (float)Math.Abs(taxisCalc.TickPos(1).y - taxisCalc.TickPos(0).y); } if (tvec3_3.x < 0.0) tvec3_4.x -= (double)a.LabelFont.GetHeight(); if ((double)num4 > 0.0) { int num5 = (int)((double)height / (double)num4 + 1.0); if (num1 + num5 < num2) { int i = num1; while (i < num2) { if (i + num5 >= num2) i = num2 - 1; TVec3 tvec3_5 = taxisCalc.TickPos(i) + tvec3_4; string str = taxisCalc.TickVal(i).ToString(); g.DrawString(str, labelFont, (Brush)solidBrush, (PointF)tvec3_5, format); SizeF sizeF = g.MeasureString(str, labelFont); if ((double)sizeF.Width > (double)num3) num3 = sizeF.Width; i += num5; } } else if (num2 > 0) { int i = num2 - 1; TVec3 tvec3_5 = taxisCalc.TickPos(i) + tvec3_4; string str = taxisCalc.TickVal(i).ToString(); g.DrawString(str, labelFont, (Brush)solidBrush, (PointF)tvec3_5, format); num3 = g.MeasureString(str, labelFont).Width; } } } if (!a.TitleEnabled) return; SizeF sizeF1 = g.MeasureString(a.Title, a.TitleFont); PointF point1; PointF point2; float angle; if (a.Position == EAxisPosition.Bottom) { if (tvec3_3.x < 0.0) { point1 = taxisCalc.TickPos(0).x > taxisCalc.TickPos(1).x ? (PointF)(taxisCalc.TickPos(taxisCalc.nTicks - 1) + tvec3_4) : (PointF)(taxisCalc.TickPos(0) + tvec3_4); point1.Y += num3; point2 = point1; angle = (float)(Math.Atan2(Math.Abs(L.y), Math.Abs(L.x)) * 180.0 / Math.PI); } else { point1 = taxisCalc.TickPos(0).x > taxisCalc.TickPos(1).x ? (PointF)(taxisCalc.TickPos(0) + tvec3_4) : (PointF)(taxisCalc.TickPos(taxisCalc.nTicks - 1) + tvec3_4); point1.X += a.LabelFont.GetHeight(g); point1.Y += num3; point2 = point1; point2.X -= sizeF1.Width; angle = (float)(-Math.Atan2(Math.Abs(L.y), Math.Abs(L.x)) * 180.0 / Math.PI); } } else { point1 = taxisCalc.TickPos(0).z > taxisCalc.TickPos(1).z ? (PointF)(taxisCalc.TickPos(0) + tvec3_4) : (PointF)(taxisCalc.TickPos(taxisCalc.nTicks - 1) + tvec3_4); point1.X += num3; point2 = point1; point2.X -= sizeF1.Width; angle = -90f; } Matrix matrix = new Matrix(); matrix.RotateAt(angle, point1, MatrixOrder.Append); g.Transform = matrix; g.DrawString(a.Title, a.LabelFont, (Brush)new SolidBrush(a.LabelColor), point2); matrix.Reset(); g.Transform = matrix; }
private TColor E0C3BMxUWS(double obj0, double obj1, double obj2, double obj3, TColor obj4) { TVec3 n = new TVec3(obj2, 0.0, this.f(obj0 + obj2, obj1) - this.f(obj0, obj1)) ^ new TVec3(0.0, obj3, this.f(obj0, obj1 + obj3) - this.f(obj0, obj1)); return(this.trP3fdnMpS.Result(new TVec3(obj0, obj1, this.f(obj0, obj1)), n, obj4)); }
public void PaintAxes(Pad Pad, int Left, int Top, int H) { this.CalculateAxes(Pad, Left, Top, H); TVec3[] v = new TVec3[4] { this.o - 0.5 * this.Lx - 0.5 * this.Ly, this.o + 0.5 * this.Lx - 0.5 * this.Ly, this.o + 0.5 * this.Lx + 0.5 * this.Ly, this.o - 0.5 * this.Lx + 0.5 * this.Ly }; double num1 = -1.0; int num2 = -1; for (int index = 0; index < v.Length; ++index) { if (v[index].y > num1) { num1 = v[index].y; num2 = index; } } int index1 = 0; int index2 = 0; int index3 = 0; switch (num2) { case 0: index1 = 1; index2 = 2; index3 = 3; break; case 1: index1 = 2; index2 = 3; index3 = 0; break; case 2: index1 = 3; index2 = 0; index3 = 1; break; case 3: index1 = 0; index2 = 1; index3 = 2; break; } Point[] points1 = TVec3.PointArray(v); Point[] points2 = new Point[4] { (Point)v[index1], (Point)v[index2], (Point)(v[index2] + this.Lz), (Point)(v[index1] + this.Lz) }; Point[] points3 = new Point[4] { (Point)v[index2], (Point)v[index3], (Point)(v[index3] + this.Lz), (Point)(v[index2] + this.Lz) }; Graphics graphics = Pad.Graphics; graphics.Clip = new Region(new Rectangle(Pad.X1, Pad.Y1, Pad.Width + 1, Pad.Height + 1)); Pen pen = new Pen(Color.Black, 1f); Brush brush = (Brush)new SolidBrush(Color.White); graphics.FillPolygon(brush, points1); graphics.FillPolygon(brush, points2); graphics.FillPolygon(brush, points3); graphics.DrawPolygon(pen, points1); graphics.DrawPolygon(pen, points2); graphics.DrawPolygon(pen, points3); TView.lF6ovwu8P3(Pad); Pad.AxisX3D.Position = EAxisPosition.Bottom; Pad.AxisY3D.Position = EAxisPosition.Bottom; Pad.AxisZ3D.Position = EAxisPosition.Right; this.PaintAxisGridAndTicks(graphics, Pad.AxisX3D, true, v[0], v[0] + this.Ly, this.Lx); this.PaintAxisGridAndTicks(graphics, Pad.AxisY3D, true, v[0], v[0] + this.Lx, this.Ly); this.PaintAxisGridAndTicks(graphics, Pad.AxisX3D, false, v[index2], v[index2] + this.Lz, this.Lx); this.PaintAxisGridAndTicks(graphics, Pad.AxisY3D, false, v[index2], v[index2] + this.Lz, this.Ly); this.PaintAxisGridAndTicks(graphics, Pad.AxisZ3D, true, v[index2], v[index2] + this.Lx, this.Lz); this.PaintAxisGridAndTicks(graphics, Pad.AxisZ3D, true, v[index2], v[index2] + this.Ly, this.Lz); }
private unsafe void Pnx3KTVZoc(int *obj0) { int[,] numArray = new int[this.Jm23JdRAV2, this.C843M1JDuK]; if (!this.hH1321Stt8) { int *numPtr = obj0; for (int index1 = 0; index1 < this.C843M1JDuK; ++index1) { for (int index2 = 0; index2 < this.Jm23JdRAV2; ++index2) { numArray[index2, index1] = *numPtr++; } } } double normInf1 = this.tn83Ged55u.NormInf; double normInf2 = this.PqY3RZfYIU.NormInf; TVec3 Origin = this.Sp23PRDLnW - 0.5 * this.tn83Ged55u - 0.5 * this.PqY3RZfYIU; TVec3 tvec3_1 = this.tn83Ged55u / normInf1; TVec3 tvec3_2 = this.PqY3RZfYIU / normInf2; double num1 = (this.MaxX - this.MinX) / normInf1; double num2 = (this.MaxY - this.MinY) / normInf2; double num3 = num1; double num4 = num2; if ((double)(2 * this.nx) >= normInf1 && (double)(2 * this.ny) >= normInf2) { num3 = (this.MaxX - this.MinX) / (double)this.nx; num4 = (this.MaxY - this.MinY) / (double)this.ny; } double ValO1 = this.MinX + 0.01 * num3; double ValO2 = this.MinY + 0.01 * num4; TVec3 tvec3_3 = this.tn83Ged55u; TVec3 tvec3_4 = this.PqY3RZfYIU; if (this.tn83Ged55u.z > 0.0) { ValO1 = this.MaxX - 0.99 * num3; num1 = -num1; num3 = -num3; Origin += this.tn83Ged55u; tvec3_3 = -this.tn83Ged55u; tvec3_1 = -tvec3_1; } if (this.PqY3RZfYIU.z > 0.0) { ValO2 = this.MaxY - 0.99 * num4; num2 = -num2; num4 = -num4; Origin += this.PqY3RZfYIU; tvec3_4 = -this.PqY3RZfYIU; tvec3_2 = -tvec3_2; } int num5 = (int)normInf1; int num6 = (int)normInf2; int num7 = (int)this.gcU3NtonPe.NormInf; bool[] flagArray1 = new bool[num5 + 2]; bool[] flagArray2 = new bool[num6 + 2]; bool[] flagArray3 = new bool[num7 + 2]; if (this.Grid) { TAxisCalc taxisCalc1 = new TAxisCalc(Origin, Origin + tvec3_3, ValO1, ValO1 + normInf1 * num1, 10); TAxisCalc taxisCalc2 = new TAxisCalc(Origin, Origin + tvec3_4, ValO2, ValO2 + normInf2 * num2, 10); double Val1 = ValO1; int index1 = 0; while (index1 <= num5) { if (taxisCalc1.TickPassed(Val1)) { flagArray1[index1] = true; } ++index1; Val1 += num1; } double Val2 = ValO2; int index2 = 0; while (index2 <= num6) { if (taxisCalc2.TickPassed(Val2)) { flagArray2[index2] = true; } ++index2; Val2 += num2; } } if (this.LevelLines) { for (int index = 0; index < num7; ++index) { flagArray3[index] = (index & 4) != 0; } } switch (this.Look) { case EChartLook.FromZeroToSurface: double x1 = ValO1; int index3 = 0; while (index3 <= num5) { bool flag = flagArray1[index3]; TVec3 tvec3_5 = Origin; double y = ValO2; int index1 = 0; while (index1 <= num6) { double num8 = this.f(x1, y); if (num8 > 0.0) { int num9 = (int)tvec3_5.y; int num10 = (int)(tvec3_5.y - num8); if (num10 < 0) { num10 = 0; } TColor tcolor1 = this.color0(x1, y); if (this.Grid && (flag || flagArray2[index1])) { tcolor1 = this.Surface.GridDiffuse; } TColor tcolor2 = this.E0C3BMxUWS(x1, y, num3, num4, tcolor1); tcolor2.Clip(); int num11 = tcolor2.Get888(); int index2 = (int)tvec3_5.x; if (this.LevelLines) { TColor tcolor3 = 0.81 * tcolor2; tcolor3.Clip(); int num12 = tcolor3.Get888(); for (int index4 = num9; index4 >= num10; --index4) { numArray[index2, index4] = flagArray3[num9 - index4] ? num12 : num11; } } else { for (int index4 = num9; index4 >= num10; --index4) { numArray[index2, index4] = num11; } } } ++index1; y += num2; tvec3_5 += tvec3_2; } ++index3; x1 += num1; Origin += tvec3_1; } break; case EChartLook.SurfaceOnly: double x2 = ValO1; int index5 = 0; while (index5 < num5) { bool flag = flagArray1[index5]; TVec3 tvec3_5 = Origin; double y = ValO2; int index1 = 0; while (index1 < num6) { double num8 = this.f(x2, y); double num9 = this.f(x2 + num1, y); double num10 = this.f(x2, y + num2); double num11 = this.f(x2 + num1, y + num2); double num12 = num8; double num13 = num8; if (num9 < num12) { num12 = num9; } if (num10 < num12) { num12 = num10; } if (num11 < num12) { num12 = num11; } if (num9 > num13) { num13 = num9; } if (num10 > num13) { num13 = num10; } if (num11 > num13) { num13 = num11; } int num14 = (int)tvec3_5.y; int num15 = (int)(tvec3_5.y - num12 + 1.0); int num16 = (int)(tvec3_5.y - num13); if (num15 < this.C843M1JDuK && num15 >= 0 && (num16 < this.C843M1JDuK && num16 >= 0)) { TColor tcolor1 = this.color0(x2, y); if (this.Grid && (flag || flagArray2[index1])) { tcolor1 = this.Surface.GridDiffuse; } TColor tcolor2 = this.E0C3BMxUWS(x2, y, num3, num4, tcolor1); tcolor2.Clip(); int num17 = tcolor2.Get888(); int index2 = (int)tvec3_5.x; if (this.LevelLines) { TColor tcolor3 = 0.81 * tcolor2; tcolor3.Clip(); int num18 = tcolor3.Get888(); for (int index4 = num15; index4 >= num16; --index4) { if (num12 > 0.0 || numArray[index2, index4] >= 0 || numArray[index2, index4] == -1) { numArray[index2, index4] = (num14 - index4 & 4) != 0 ? num18 : num17; } } } else { for (int index4 = num15; index4 >= num16; --index4) { if (num12 > 0.0 || numArray[index2, index4] >= 0 || numArray[index2, index4] == -1) { numArray[index2, index4] = num17; } } } } ++index1; y += num2; tvec3_5 += tvec3_2; } ++index5; x2 += num1; Origin += tvec3_1; } break; } for (int index1 = 0; index1 < this.C843M1JDuK; ++index1) { for (int index2 = 0; index2 < this.Jm23JdRAV2; ++index2) { *obj0++ = numArray[index2, index1]; } } }
public static TVec3 operator *(TVec3 v, TMat3x3 m) { TVec3 v3 = new TVec3(); for (int i = 0; i < 3; ++i) { for (int j = 0; j < 3; ++j) v3[j] += v[i] * m[i, j]; } return v3; }
public TSource(TVec3 o, TColor c) { this.o = o; this.c = c; }