Esempio n. 1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="GameBoard"/> class.
 /// </summary>
 public GameBoard()
 {
     InitializeComponent();
     _game = new Core.Game();
     _grdCascades = new CascadeGrid(_game) { Margin = new Thickness(16, 16, 16, 16), HorizontalAlignment = System.Windows.HorizontalAlignment.Stretch, VerticalAlignment = System.Windows.VerticalAlignment.Stretch };
     grdMain.Children.Add(_grdCascades);
     Initialize();
 }
Esempio n. 2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="GameBoard"/> class.
 /// </summary>
 public GameBoard()
 {
     InitializeComponent();
     _game        = new Core.Game();
     _grdCascades = new CascadeGrid(_game)
     {
         Margin = new Thickness(16, 16, 16, 16), HorizontalAlignment = System.Windows.HorizontalAlignment.Stretch, VerticalAlignment = System.Windows.VerticalAlignment.Stretch
     };
     grdMain.Children.Add(_grdCascades);
     Initialize();
 }