public void GameMouseMove(object o, MouseEventArgs mouse) { GameInput.SetMouseLocation(mouse.Location); }
public void GameMouseUp(object o, MouseEventArgs mouse) { GameInput.ResetMouseButton(mouse.Button); }
public void GameMouseDown(object o, MouseEventArgs mouse) { GameInput.SetMouseButton(mouse.Button); }
public void GameKeyPress(object o, KeyPressEventArgs key) { GameInput.SetKeyChar(key.KeyChar); }
public void GameKeyUp(object o, KeyEventArgs key) { GameInput.ResetKeyDown(key.KeyCode); // GameInput.ResetKeyChar(key.KeyCode.ToString().LastOrDefault<char>()); }
public void GameKeyDown(object o, KeyEventArgs key) { GameInput.SetKeyDown(key.KeyCode); }