Esempio n. 1
0
        protected void Init()
        {
            _resContainer       = this.gameObject.AddComponentOnce <ResourceContainer>();
            _inResourcesLoader  = this.gameObject.AddComponentOnce <InResourcesLoader>();
            _wwwLoader          = this.gameObject.AddComponentOnce <WWWResLoader>();
            _outResourcesLoader = this.gameObject.AddComponentOnce <OutResourcesLoader>();
            _inResourcesLoader.OnResourceDone  += OnResourceDone;
            _wwwLoader.OnResourceDone          += OnResourceDone;
            _outResourcesLoader.OnResourceDone += OnResourceDone;

            _waitingList = new LinkedList <Resource>();
            _loadingList = new LinkedList <Resource>();
        }