private void OnGUI() { m_sceneName = GUI.TextField(new Rect(0, 0, Screen.width, 100), m_sceneName); if (GUI.Button(new Rect(0, 100, Screen.width, 200), "LoadScene")) { string sceneName = m_sceneName; Debug.LogFormat("Load Scene Name= {0}", sceneName); SceneManager.LoadScene(sceneName); } m_prefabName = GUI.TextField(new Rect(0, 300 + 10, Screen.width, 100), m_prefabName); if (GUI.Button(new Rect(0, 400, Screen.width, 200), "LoadPrefab")) { if (!string.IsNullOrEmpty(m_prefabName)) { string prefabName = string.Format("Prefab/{0}", m_prefabName); Debug.LogFormat("Load Prefab Name= {0}", prefabName); SimpleLoader.LoadPrefab(prefabName); } } m_textName = GUI.TextField(new Rect(0, 600 + 10, Screen.width, 100), m_textName); if (GUI.Button(new Rect(0, 700, Screen.width, 200), "LoadText")) { string textName = string.Format("Config/{0}", m_textName); Debug.LogFormat("Load Text Name= {0}", textName); string content = SimpleLoader.LoadText(textName); } }
/// <summary> /// 获取客户端版本 /// </summary> private void GetClientVersion() { m_appVersion = VersionConfig.APP_VERSION; if (m_versionFileOnClient != null) { m_resVersion = m_versionFileOnClient.ResVersion; return; } string verionFilePath = string.Format("{0}/{1}", DownloadConfig.DownLoadPath, VersionConfig.VERSION_DIFF_FILE); // 获得上一次客户端更新到的版本 string content = SimpleLoader.LoadText(verionFilePath); if (string.IsNullOrEmpty(content)) { m_resVersion = VersionConfig.RES_VERSION; } else { FileHelper.ParseVersionFile(content, ref m_versionFileOnClient); m_resVersion = m_versionFileOnClient.ResVersion; } m_versionFlagIndex++; Debug.LogFormat("Client Version: {0}.{1}", m_appVersion, m_resVersion); }