public void UpdateFrame(float factor)
        {
            if (isActiveAndEnabled)
            {
                m_interpolated.SetThreshold(m_threshold);

                m_interpolator.UpdateFrame(factor, useThresholds);
            }
        }
        public void UpdateFrame(float factor)
        {
            if (isActiveAndEnabled)
            {
                m_interpolated.SetThresholds(m_postionThreshold, m_rotationThreshold, m_scaleThreshold);

                m_interpolator.UpdateFrame(factor, useThresholds);
            }
        }