private void AddButton_Click(object sender, EventArgs e) { var beats = new BeatControl(); BeatsPanel.Controls.Add(beats); beats.Delete += Beats_Delete; }
void _MakeBasicKit() { var beat = new BeatControl(); beat.NoteId = 36; // Bass Drum 1 beat.Bars = (int)BarsUpDown.Value; BeatsPanel.Controls.Add(beat); beat = new BeatControl(); beat.NoteId = 40; // Electric Snare 1 beat.Bars = (int)BarsUpDown.Value; BeatsPanel.Controls.Add(beat); beat = new BeatControl(); beat.NoteId = 42; // Closed Hat beat.Bars = (int)BarsUpDown.Value; BeatsPanel.Controls.Add(beat); beat = new BeatControl(); beat.NoteId = 46; // Open Hat beat.Bars = (int)BarsUpDown.Value; BeatsPanel.Controls.Add(beat); }