/// <summary> /// 判断键是否为有效关联键 /// </summary> /// <typeparam name="T">泛型,具体类型由调用者传入</typeparam> /// <param name="keyHead">相邻键中首项</param> /// <param name="keyTail">相邻键中尾项</param> /// <param name="objMemoryBondColl">相邻字典</param> /// <returns>返回是否判断的结果:true、相邻项有关;false、相邻项无关</returns> /// <remarks>判断标准:共享键概率 > 单字概率之积 </remarks> public static bool IsBondValid <T>(T keyHead, T keyTail, MemoryBondColl <T> objMemoryBondColl) { //如果相邻项任何一个不在相邻字典中,则返回false 。 if (!objMemoryBondColl.Contains(keyHead) || !objMemoryBondColl.Contains(keyTail)) { return(false); } //分别获得相邻单项的频次 double dHeadValidCount = CalcRemeberValue <T>(keyHead, objMemoryBondColl); double dTailValidCount = CalcRemeberValue <T>(keyTail, objMemoryBondColl); //获得相邻字典全库的总词频 double dTotalValidCount = objMemoryBondColl.MinuteOffsetSize; if (dTotalValidCount <= 0) { return(false); } //获得相邻项共现的频次 MemoryItemColl <T> objLinkColl = objMemoryBondColl[keyHead].LinkColl; if (!objLinkColl.Contains(keyTail)) { return(false); } double dShareValidCount = CalcRemeberValue <T>(keyTail, objLinkColl); //返回计算的结果 return(dShareValidCount / dHeadValidCount > dTailValidCount / dTotalValidCount); }
/// <summary> /// 将候选项添加到词典中 /// </summary> /// <typeparam name="T">C#中的泛型,具体类型由调用者传入</typeparam> /// <param name="keyItem">候选项</param> /// <param name="objMemoryItemColl">候选项词典</param> public static void UpdateMemoryItemColl <T>(T keyItem, MemoryItemColl <T> objMemoryItemColl) { if (!objMemoryItemColl.Contains(keyItem)) { //如果词典中不存在该候选项 //声明数据对象,用于存放候选项及其相关数据 MemoryItemMDL <T> mdl = new MemoryItemMDL <T>(); mdl.Key = keyItem; //候选项 mdl.TotalCount = 1; //候选项出现的物理次数 mdl.ValidCount = 1; //边遗忘边累加共同作用下的有效次数 mdl.ValidDegree = 1; //该词的默认成熟度 objMemoryItemColl.Add(mdl); //添加至词典中 } else { //如果词典中已包含该候选项 //从词典中取出该候选项 MemoryItemMDL <T> mdl = objMemoryItemColl[keyItem]; //计算从最后一次入库至现在这段时间剩余量系数 double dRemeberValue = MemoryDAL.CalcRemeberValue(objMemoryItemColl.OffsetTotalCount - mdl.UpdateOffsetCount, objMemoryItemColl.MinuteOffsetSize); mdl.TotalCount += 1; //累加总计数 mdl.ValidDegree = CalcValidDegree <T>(mdl, dRemeberValue); //计算成熟度 mdl.ValidCount = mdl.ValidCount * dRemeberValue + 1; // 遗忘累频=记忆保留量+1 mdl.UpdateOffsetCount = objMemoryItemColl.OffsetTotalCount; //更新时的偏移量(相当于记录本次入库的时间) } objMemoryItemColl.OffsetTotalCount += 1;//处理过的数据总量(相当于一个全局的计时器) }
/// <summary> /// 计算候选项记忆剩余量 /// </summary> /// <typeparam name="T">泛型,具体类型由调用者传入</typeparam> /// <param name="key">候选项</param> /// <param name="objMemoryItemColl">候选项集合</param> /// <returns>返回记忆剩余量</returns> public static double CalcRemeberValue <T>(T key, MemoryItemColl <T> objMemoryItemColl) { if (!objMemoryItemColl.Contains(key)) { return(0); } MemoryItemMDL <T> mdl = objMemoryItemColl[key]; double dRemeberValue = MemoryDAL.CalcRemeberValue(objMemoryItemColl.OffsetTotalCount - mdl.UpdateOffsetCount, objMemoryItemColl.MinuteOffsetSize); return(mdl.ValidCount * dRemeberValue); }