Esempio n. 1
0
 public Dict(Dict <TKey, TValue> d2)
 {
     d = new JsDictionary <TKey, TValue>(d2.d);
 }
        public static void ShowKnownItems(Dict <ConsumableType, bool> IDed)
        {
            MouseUI.PushButtonMap();
            int width = 25;
            List <ConsumableType> potion_order = new List <ConsumableType> {
                ConsumableType.STONEFORM, ConsumableType.CLOAKING, ConsumableType.VAMPIRISM, ConsumableType.HEALING, ConsumableType.MYSTIC_MIND, ConsumableType.SILENCE, ConsumableType.REGENERATION, ConsumableType.ROOTS, ConsumableType.BRUTISH_STRENGTH, ConsumableType.HASTE
            };
            List <ConsumableType> scroll_order = new List <ConsumableType> {
                ConsumableType.SUNLIGHT, ConsumableType.DARKNESS, ConsumableType.BLINKING, ConsumableType.RENEWAL, ConsumableType.FIRE_RING, ConsumableType.CALLING, ConsumableType.KNOWLEDGE, ConsumableType.PASSAGE, ConsumableType.THUNDERCLAP, ConsumableType.RAGE, ConsumableType.ENCHANTMENT, ConsumableType.TIME, ConsumableType.TRAP_CLEARING
            };
            List <ConsumableType> orb_order = new List <ConsumableType> {
                ConsumableType.BREACHING, ConsumableType.FREEZING, ConsumableType.SHIELDING, ConsumableType.BLADES, ConsumableType.CONFUSION, ConsumableType.FLAMES, ConsumableType.DETONATION, ConsumableType.PAIN, ConsumableType.TELEPORTAL, ConsumableType.FOG
            };
            List <ConsumableType> wand_order = new List <ConsumableType> {
                ConsumableType.DUST_STORM, ConsumableType.SLUMBER, ConsumableType.TELEKINESIS, ConsumableType.REACH, ConsumableType.INVISIBILITY, ConsumableType.WEBS, ConsumableType.FLESH_TO_FIRE
            };
            List <colorstring>         potions      = new List <colorstring>();
            List <colorstring>         scrolls      = new List <colorstring>();
            List <colorstring>         orbs         = new List <colorstring>();
            List <colorstring>         wands        = new List <colorstring>();
            List <List <colorstring> > string_lists = new List <List <colorstring> > {
                potions, scrolls, orbs, wands
            };
            int list_idx = 0;

            foreach (List <ConsumableType> item_list in new List <List <ConsumableType> > {
                potion_order, scroll_order, orb_order, wand_order
            })
            {
                int item_idx = 0;
                while (item_idx + 1 < item_list.Count)
                {
                    ConsumableType[] ct         = new ConsumableType[2];
                    string[]         name       = new string[2];
                    Color[]          ided_color = new Color[2];
                    for (int i = 0; i < 2; ++i)
                    {
                        ct[i]   = item_list[item_idx + i];
                        name[i] = ct[i].ToString()[0] + ct[i].ToString().Substring(1).ToLower();
                        name[i] = name[i].Replace('_', ' ');
                        if (IDed[ct[i]])
                        {
                            ided_color[i] = Color.Cyan;
                        }
                        else
                        {
                            ided_color[i] = Color.DarkGray;
                        }
                    }
                    int num_spaces = width - (name[0].Length + name[1].Length);
                    string_lists[list_idx].Add(new colorstring(name[0], ided_color[0], "".PadRight(num_spaces), Color.Black, name[1], ided_color[1]));
                    item_idx += 2;
                }
                if (item_list.Count % 2 == 1)
                {
                    ConsumableType ct   = item_list.Last();
                    string         name = (ct.ToString()[0] + ct.ToString().Substring(1).ToLower()).Replace('_', ' ');
                    //name = name[i].Replace('_',' ');
                    Color ided_color = Color.DarkGray;
                    if (IDed[ct])
                    {
                        ided_color = Color.Cyan;
                    }
                    int num_spaces = width - name.Length;
                    string_lists[list_idx].Add(new colorstring(name, ided_color, "".PadRight(num_spaces), Color.Black));
                }
                ++list_idx;
            }
            Screen.WriteMapString(0, 0, "".PadRight(COLS, '-'));
            for (int i = 1; i < ROWS - 1; ++i)
            {
                Screen.WriteMapString(i, 0, "".PadToMapSize());
            }
            Screen.WriteMapString(ROWS - 1, 0, "".PadRight(COLS, '-'));
            Color label_color          = Color.Yellow;
            int   first_column_offset  = 2;
            int   second_column_offset = first_column_offset + 35;

            Screen.WriteMapString(2, 8 + first_column_offset, "- Potions -", label_color);
            Screen.WriteMapString(2, 4 + second_column_offset, "- Scrolls -", label_color);
            int line = 3;

            foreach (colorstring s in potions)
            {
                Screen.WriteMapString(line, first_column_offset, s);
                ++line;
            }
            line = 3;
            foreach (colorstring s in scrolls)
            {
                Screen.WriteMapString(line, second_column_offset, s);
                ++line;
            }
            Screen.WriteMapString(12, 9 + first_column_offset, "- Orbs -", label_color);
            Screen.WriteMapString(12, 8 + second_column_offset, "- Wands -", label_color);
            line = 13;
            foreach (colorstring s in orbs)
            {
                Screen.WriteMapString(line, first_column_offset, s);
                ++line;
            }
            line = 13;
            foreach (colorstring s in wands)
            {
                Screen.WriteMapString(line, second_column_offset, s);
                ++line;
            }
            B.DisplayNow("Discovered item types: ");
            Screen.CursorVisible = true;
            Global.ReadKey();
            MouseUI.PopButtonMap();
        }