private static void PresetState()
        {
            ScoreBoard sc = new ScoreBoard();

            sc.startMatch("Mexico", "Canada"); Thread.Sleep(20);
            sc.startMatch("Spain", "Brazil"); Thread.Sleep(20);
            sc.startMatch("Germany", "France"); Thread.Sleep(20);
            sc.startMatch("Uruguay", "Italy"); Thread.Sleep(20);
            sc.startMatch("Argentina", "Australia"); Thread.Sleep(20);
            sc.updateScore("Mexico", "Canada", 0, 5); Thread.Sleep(20);
            sc.updateScore("Spain", "Brazil", 10, 2); Thread.Sleep(20);
            sc.updateScore("Germany", "France", 2, 2); Thread.Sleep(20);
            sc.updateScore("Uruguay", "Italy", 6, 6); Thread.Sleep(20);
            sc.updateScore("Argentina", "Australia", 3, 1);
            scoreBoard = sc;
        }
        private static void UpdateScore()
        {
            string homeTeam  = IntroduceName("HOME");
            int    homeScore = IntroduceScore("HOME");
            string awayTeam  = IntroduceName("AWAY");
            int    awayScore = IntroduceScore("AWAY");

            scoreBoard.updateScore(homeTeam, awayTeam, homeScore, awayScore);
            Write("Score's game updated.");
        }