Esempio n. 1
0
        private static byte[] DecompressMulti(byte[] input, int outputLength)
        {
            Stream data = new MemoryStream(input);
            byte   num  = (byte)data.ReadByte();

            switch (num)
            {
            case 0x10:
                return(BZip2Decompress(data, outputLength));

            case 0x12:
                throw new MpqParserException("LZMA compression is not yet supported");

            case 0x22:
                throw new MpqParserException("Sparse compression + Deflate compression is not yet supported");

            case 1:
                return(MpqHuffman.Decompress(data).ToArray());

            case 2:
                return(ZlibDecompress(data, outputLength));

            case 8:
                return(PKDecompress(data, outputLength));

            case 0x40:
                return(MpqWavCompression.Decompress(data, 1));

            case 0x41:
                return(MpqWavCompression.Decompress(MpqHuffman.Decompress(data), 1));

            case 0x30:
                throw new MpqParserException("Sparse compression + BZip2 compression is not yet supported");

            case 0x80:
                return(MpqWavCompression.Decompress(data, 2));

            case 0x81:
                return(MpqWavCompression.Decompress(MpqHuffman.Decompress(data), 2));

            case 0x88:
                return(MpqWavCompression.Decompress(new MemoryStream(PKDecompress(data, outputLength)), 2));

            case 0x48:
                return(MpqWavCompression.Decompress(new MemoryStream(PKDecompress(data, outputLength)), 1));
            }
            throw new MpqParserException("Compression is not yet supported: 0x" + num.ToString("X"));
        }
Esempio n. 2
0
        /* Compression types in order:
         *  10 = BZip2
         *   8 = PKLib
         *   2 = ZLib
         *   1 = Huffman
         *  80 = IMA ADPCM Stereo
         *  40 = IMA ADPCM Mono
         */
        private static byte[] DecompressMulti(byte[] input, int outputLength)
        {
            Stream sinput = new MemoryStream(input);

            byte comptype = (byte)sinput.ReadByte();

            // WC3 onward mosly use Zlib
            // Starcraft 1 mostly uses PKLib, plus types 41 and 81 for audio files
            switch (comptype)
            {
            case 1:     // Huffman
                return(MpqHuffman.Decompress(sinput).ToArray());

            case 2:     // ZLib/Deflate
                return(ZlibDecompress(sinput, outputLength));

            case 8:     // PKLib/Impode
                return(PKDecompress(sinput, outputLength));

            case 0x10:     // BZip2
                return(BZip2Decompress(sinput, outputLength));

            case 0x80:     // IMA ADPCM Stereo
                return(MpqWavCompression.Decompress(sinput, 2));

            case 0x40:     // IMA ADPCM Mono
                return(MpqWavCompression.Decompress(sinput, 1));

            case 0x12:
                // TODO: LZMA
                throw new MpqParserException("LZMA compression is not yet supported");

            // Combos
            case 0x22:
                // TODO: sparse then zlib
                throw new MpqParserException("Sparse compression + Deflate compression is not yet supported");

            case 0x30:
                // TODO: sparse then bzip2
                throw new MpqParserException("Sparse compression + BZip2 compression is not yet supported");

            case 0x41:
                sinput = MpqHuffman.Decompress(sinput);
                return(MpqWavCompression.Decompress(sinput, 1));

            case 0x48:
            {
                byte[] result = PKDecompress(sinput, outputLength);
                return(MpqWavCompression.Decompress(new MemoryStream(result), 1));
            }

            case 0x81:
                sinput = MpqHuffman.Decompress(sinput);
                return(MpqWavCompression.Decompress(sinput, 2));

            case 0x88:
            {
                byte[] result = PKDecompress(sinput, outputLength);
                return(MpqWavCompression.Decompress(new MemoryStream(result), 2));
            }

            default:
                throw new MpqParserException("Compression is not yet supported: 0x" + comptype.ToString("X"));
            }
        }