// Constructor public GamePage() { InitializeComponent(); _game = XamlGame <FogGame> .Create("", this); // Sample code to localize the ApplicationBar //BuildLocalizedApplicationBar(); }
//------------------------------------------------------------------------------------- // Class constructors public GroundObject(FogGame game, Texture2D texture) : base(game) { // Have we already built the ground vertex array in a previous instance? if (_vertices == null) { // No, so build it now BuildVertices(); } // Set other object properties ObjectTexture = texture; }
//------------------------------------------------------------------------------------- // Class constructors public CameraObject(FogGame game) : base(game) { }