public static ArrayList DecodeBuffer(RtmpContext context, ByteBuffer stream)
#endif
		{
			// >> HEADER[1] + CLIENT_HANDSHAKE[1536] 
			// << HEADER[1] + SERVER_HANDSHAKE[1536] + CLIENT_HANDSHAKE[1536];
			// >> SERVER_HANDSHAKE[1536] + AMF[n]
#if !(NET_1_1)
            List<object> result = null;
#else
			ArrayList result = null;
#endif
            try
            {
                while (true)
                {
                    long remaining = stream.Remaining;
                    if (context.CanStartDecoding(remaining))
                        context.StartDecoding();
                    else
                        break;

                    if (context.State == RtmpState.Disconnected)
                        break;

                    object decodedObject = Decode(context, stream);
                    if (context.HasDecodedObject)
                    {
#if !(NET_1_1)
                        if (result == null)
                            result = new List<object>();
#else
                        if (result == null)
                            result = new ArrayList();
#endif
                        result.Add(decodedObject);
                    }
                    else if (context.CanContinueDecoding)
                        continue;
                    else
                        break;

                    if (!stream.HasRemaining)
                        break;
                }
            }
            catch (HandshakeFailedException)
            {
                throw;
            }
            catch (Exception)
            {
                Dump(stream);
                throw;
            }
            finally
			{
			    stream.Compact();
			}
			return result;
		}
 public static RtmptRequest DecodeBuffer(RtmpConnection connection, ByteBuffer stream)
 {
     RtmpContext context = connection.Context;
     int position = (int)stream.Position;
     try
     {
         BufferStreamReader sr = new BufferStreamReader(stream);
         string request = sr.ReadLine();
         string[] tokens = request.Split(new char[] { ' ' });
         string method = tokens[0];
         string url = tokens[1];
         // Decode all encoded parts of the URL using the built in URI processing class
         int i = 0;
         while ((i = url.IndexOf("%", i)) != -1)
         {
             url = url.Substring(0, i) + Uri.HexUnescape(url, ref i) + url.Substring(i);
         }
         // Lets just make sure we are using HTTP, thats about all I care about
         string protocol = tokens[2];// "HTTP/"
         //Read headers
         Hashtable headers = new Hashtable();
         string line;
         string name = null;
         while ((line = sr.ReadLine()) != null && line != string.Empty)
         {
             // If the value begins with a space or a hard tab then this
             // is an extension of the value of the previous header and
             // should be appended
             if (name != null && Char.IsWhiteSpace(line[0]))
             {
                 headers[name] += line;
                 continue;
             }
             // Headers consist of [NAME]: [VALUE] + possible extension lines
             int firstColon = line.IndexOf(":");
             if (firstColon != -1)
             {
                 name = line.Substring(0, firstColon);
                 string value = line.Substring(firstColon + 1).Trim();
                 headers[name] = value;
             }
             else
             {
                 //400, "Bad header: " + line
                 break;
             }
         }
         RtmptRequest rtmptRequest = new RtmptRequest(connection, url, protocol, method, headers);
         if (stream.Remaining == rtmptRequest.ContentLength)
         {
             stream.Compact();
             rtmptRequest.Data = ByteBuffer.Wrap(stream.ToArray());
             stream.Flip();
             return rtmptRequest;
         }
         else
         {
             // Move the position back to the start
             stream.Position = position;
         }
     }
     catch
     {
         // Move the position back to the start
         stream.Position = position;
         throw;
     }
     return null;
 }