Esempio n. 1
0
 /// <summary>checks to see if cache is still valid and if LifespanMgr needs to do maintenance</summary>
 public void CheckValidity()
 {
     // NOTE: Monitor.Enter(this) / Monitor.Exit(this) is the same as lock(this)... We are using Monitor.TryEnter() because it
     // does not wait for a lock, if lock is currently held then skip and let next Touch perform cleanup.
     if (RequiresCleanup && Monitor.TryEnter(syncObject))
     {
         try
         {
             if (RequiresCleanup)
             {
                 // if cache is no longer valid throw contents away and start over, else cleanup old items
                 if ((CurrentBagIndex > 1000000) || ((ValidateCache != null) && !ValidateCache()))
                 {
                     owner.Clear();
                 }
                 else
                 {
                     CleanUp(getNow());
                 }
             }
         }
         finally
         {
             Monitor.Exit(syncObject);
         }
     }
 }
Esempio n. 2
0
        /// <summary>checks to see if cache is still valid and if LifespanMgr needs to do maintenance</summary>
        public void CheckValidity()
        {
            DateTime now = getNow();

            // Note: Monitor.Enter(this) / Monitor.Exit(this) is the same as lock(this)... We are using Monitor.TryEnter() because it
            // does not wait for a lock, if lock is currently held then skip and let next Touch perform cleanup.
            if (((itemsInCurrentBag > bagItemLimit) || (now > nextValidityCheck)) && Monitor.TryEnter(this))
            {
                try
                {
                    if ((itemsInCurrentBag > bagItemLimit) || (now > nextValidityCheck))
                    {
                        // if cache is no longer valid throw contents away and start over, else cleanup old items
                        if ((currentBagIndex > 1000000) || ((ValidateCache != null) && !ValidateCache()))
                        {
                            owner.Clear();
                        }
                        else
                        {
                            CleanUp(now);
                        }
                    }
                }
                finally
                {
                    Monitor.Exit(this);
                }
            }
        }