Esempio n. 1
0
        /// <inheritdoc />
        public override void OnInit()
        {
            TabsControl = new Tabs
            {
                AnchorPreset = AnchorPresets.StretchAll,
                Offsets      = Margin.Zero,
                TabsSize     = new Vector2(48, 48),
                Parent       = this
            };

            TabsControl.AddTab(Spawn       = new SpawnTab(Editor.Icons.Add48, Editor));
            TabsControl.AddTab(VertexPaint = new VertexPaintingTab(Editor.Icons.Paint48, Editor));
            TabsControl.AddTab(Foliage     = new FoliageTab(Editor.Icons.Foliage48, Editor));
            TabsControl.AddTab(Carve       = new CarveTab(Editor.Icons.Mountain48, Editor));

            TabsControl.SelectedTabIndex = 0;
        }
Esempio n. 2
0
        /// <inheritdoc />
        public override void OnInit()
        {
            float tabSize = 48 * Editor.Options.Options.Interface.IconsScale;

            TabsControl = new Tabs
            {
                AnchorPreset = AnchorPresets.StretchAll,
                Offsets      = Margin.Zero,
                TabsSize     = new Vector2(tabSize, tabSize),
                Parent       = this
            };

            TabsControl.AddTab(Spawn       = new SpawnTab(Editor.Icons.Toolbox96, Editor));
            TabsControl.AddTab(VertexPaint = new VertexPaintingTab(Editor.Icons.Paint96, Editor));
            TabsControl.AddTab(Foliage     = new FoliageTab(Editor.Icons.Foliage96, Editor));
            TabsControl.AddTab(Carve       = new CarveTab(Editor.Icons.Terrain96, Editor));

            TabsControl.SelectedTabIndex = 0;
        }