Esempio n. 1
0
        private void SavePanel(XmlWriter writer, DockPanel panel)
        {
            writer.WriteAttributeString("SelectedTab", panel.SelectedTabIndex.ToString());

            for (int i = 0; i < panel.TabsCount; i++)
            {
                var win = panel.Tabs[i];
                writer.WriteStartElement("Window");

                writer.WriteAttributeString("Typename", win.SerializationTypename);

                if (win.UseLayoutData)
                {
                    writer.WriteStartElement("Data");
                    win.OnLayoutSerialize(writer);
                    writer.WriteEndElement();
                }

                writer.WriteEndElement();
            }

            for (int i = 0; i < panel.ChildPanelsCount; i++)
            {
                var p = panel.ChildPanels[i];

                // Skip empty panels
                if (p.TabsCount == 0)
                {
                    continue;
                }

                writer.WriteStartElement("Panel");

                float     splitterValue;
                DockState state = p.TryGetDockState(out splitterValue);

                writer.WriteAttributeString("DockState", ((int)state).ToString());
                writer.WriteAttributeString("SplitterValue", splitterValue.ToString(CultureInfo.InvariantCulture));

                SavePanel(writer, p);

                writer.WriteEndElement();
            }
        }
Esempio n. 2
0
        private void LoadPanel(XmlElement node, DockPanel panel)
        {
            int selectedTab = int.Parse(node.GetAttribute("SelectedTab"), CultureInfo.InvariantCulture);

            // Load docked windows
            var windows = node.SelectNodes("Window");

            if (windows != null)
            {
                foreach (XmlElement child in windows)
                {
                    if (child == null)
                    {
                        continue;
                    }

                    var typename = child.GetAttribute("Typename");
                    var window   = GetWindow(typename);
                    if (window != null)
                    {
                        if (child.SelectSingleNode("Data") is XmlElement data)
                        {
                            window.OnLayoutDeserialize(data);
                        }
                        else
                        {
                            window.OnLayoutDeserialize();
                        }

                        window.Show(DockState.DockFill, panel);
                    }
                }
            }

            // Load child panels
            var panels = node.SelectNodes("Panel");

            if (panels != null)
            {
                foreach (XmlElement child in panels)
                {
                    if (child == null)
                    {
                        continue;
                    }

                    // Create child panel
                    DockState state         = (DockState)int.Parse(child.GetAttribute("DockState"), CultureInfo.InvariantCulture);
                    float     splitterValue = float.Parse(child.GetAttribute("SplitterValue"), CultureInfo.InvariantCulture);
                    var       p             = panel.CreateChildPanel(state, splitterValue);

                    LoadPanel(child, p);

                    // Check if panel has no docked window (due to loading problems or sth)
                    if (p.TabsCount == 0 && p.ChildPanelsCount == 0)
                    {
                        // Remove empty panel
                        Editor.LogWarning("Empty panel inside layout.");
                        p.RemoveIt();
                    }
                }
            }

            panel.SelectTab(selectedTab);
        }
Esempio n. 3
0
        private void UpdateRects()
        {
            // Cache mouse position
            _mouse = Application.MousePosition;

            // Check intersection with any dock panel
            _toDock = _toMove.MasterPanel.HitTest(ref _mouse, _toMove);

            // Check dock state to use
            bool showProxyHints  = _toDock != null;
            bool showBorderHints = showProxyHints;
            bool showCenterHint  = showProxyHints;

            if (showProxyHints)
            {
                // For master panel disable docking at sides
                //if (_toDock->IsMaster())
                //	showBorderHints = false;

                // If moved window has not only tabs but also child panels disable docking as tab
                if (_toMove.ChildPanelsCount > 0)
                {
                    showCenterHint = false;
                }

                /////
                // disable docking windows with one or more dock panels inside
                if (_toMove.ChildPanelsCount > 0)
                {
                    showBorderHints = false;
                }
                /////

                // Get dock area
                _rectDock = _toDock.DockAreaBounds;

                // Cache dock rectangles
                Vector2 size                  = _rectDock.Size;
                Vector2 offset                = _rectDock.Location;
                float   BorderMargin          = 4.0f;
                float   ProxyHintWindowsSize2 = Proxy.HintWindowsSize * 0.5f;
                float   centerX               = size.X * 0.5f;
                float   centerY               = size.Y * 0.5f;
                _rUpper  = new Rectangle(centerX - ProxyHintWindowsSize2, BorderMargin, Proxy.HintWindowsSize, Proxy.HintWindowsSize) + offset;
                _rBottom = new Rectangle(centerX - ProxyHintWindowsSize2, size.Y - Proxy.HintWindowsSize - BorderMargin, Proxy.HintWindowsSize, Proxy.HintWindowsSize) + offset;
                _rLeft   = new Rectangle(BorderMargin, centerY - ProxyHintWindowsSize2, Proxy.HintWindowsSize, Proxy.HintWindowsSize) + offset;
                _rRight  = new Rectangle(size.X - Proxy.HintWindowsSize - BorderMargin, centerY - ProxyHintWindowsSize2, Proxy.HintWindowsSize, Proxy.HintWindowsSize) + offset;
                _rCenter = new Rectangle(centerX - ProxyHintWindowsSize2, centerY - ProxyHintWindowsSize2, Proxy.HintWindowsSize, Proxy.HintWindowsSize) + offset;

                // Hit test
                DockState toSet = DockState.Float;
                if (showBorderHints)
                {
                    if (_rUpper.Contains(_mouse))
                    {
                        toSet = DockState.DockTop;
                    }
                    else if (_rBottom.Contains(_mouse))
                    {
                        toSet = DockState.DockBottom;
                    }
                    else if (_rLeft.Contains(_mouse))
                    {
                        toSet = DockState.DockLeft;
                    }
                    else if (_rRight.Contains(_mouse))
                    {
                        toSet = DockState.DockRight;
                    }
                }
                if (showCenterHint && _rCenter.Contains(_mouse))
                {
                    toSet = DockState.DockFill;
                }
                _toSet = toSet;

                // Show proxy hint windows
                Proxy.Down.Position   = _rBottom.Location;
                Proxy.Left.Position   = _rLeft.Location;
                Proxy.Right.Position  = _rRight.Location;
                Proxy.Up.Position     = _rUpper.Location;
                Proxy.Center.Position = _rCenter.Location;
            }
            else
            {
                _toSet = DockState.Float;
            }

            // Update proxy hint windows visibility
            Proxy.Down.IsVisible   = showProxyHints & showBorderHints;
            Proxy.Left.IsVisible   = showProxyHints & showBorderHints;
            Proxy.Right.IsVisible  = showProxyHints & showBorderHints;
            Proxy.Up.IsVisible     = showProxyHints & showBorderHints;
            Proxy.Center.IsVisible = showProxyHints & showCenterHint;

            // Calculate proxy/dock/window rectangles
            if (_toDock == null)
            {
                // Floating window over nothing
                _rectWindow = new Rectangle(_mouse - _dragOffset, _defaultWindowSize);
            }
            else
            {
                if (_toSet == DockState.Float)
                {
                    // Floating window over dock panel
                    _rectWindow = new Rectangle(_mouse - _dragOffset, _defaultWindowSize);
                }
                else
                {
                    // Use only part of the dock panel to show hint
                    _rectWindow = CalculateDockRect(_toSet, ref _rectDock);
                }
            }

            // Update proxy window
            Proxy.Window.ClientBounds = _rectWindow;
        }