Esempio n. 1
0
        private static bool PrepareInitializationWindow(InitializationWindow initializationWindow)
        {
            mCurrentInitWindow = initializationWindow;
            bool closeInitWindow = false;

            if (mCurrentInitWindow == null)
            {
                closeInitWindow = true;

                mCurrentInitWindow = new InitializationWindow();

                if (GlueGui.ShowGui)
                {
                    mCurrentInitWindow.Show(MainGlueWindow.Self);
                }
            }
            return closeInitWindow;
        }
        void ContentPipelineChange(bool useContentPipeline, CurrentElementOrAll currentOrAll)
        {
            TextureProcessorOutputFormat? textureFormat = null;

            if (useContentPipeline)
            {
                MultiButtonMessageBox mbmb = new MultiButtonMessageBox();
                mbmb.MessageText = "How should the texture formats be set?";
                mbmb.AddButton("Set to DXT Compression", DialogResult.Yes);
                mbmb.AddButton("Set to Color", DialogResult.OK);
                mbmb.AddButton("Do nothing", DialogResult.No);

                DialogResult result = mbmb.ShowDialog(MainGlueWindow.Self);

                switch (result)
                {
                    case DialogResult.Yes:
                        textureFormat = TextureProcessorOutputFormat.DxtCompressed;
                        break;
                    case DialogResult.OK:
                        textureFormat = TextureProcessorOutputFormat.Color;
                        break;
                    case DialogResult.No:
                        // do nothing, leave it to null
                        break;


                }
            }

            InitializationWindow initWindow = new InitializationWindow();
            initWindow.Show(MainGlueWindow.Self);
            initWindow.Message = "Performing Operation...";


            List<ReferencedFileSave> allRfses = new List<ReferencedFileSave>();

            if (currentOrAll == CurrentElementOrAll.CurrentElement)
            {
                IElement element = EditorLogic.CurrentElement;
                allRfses.AddRange(element.ReferencedFiles);
            }
            else
            {
                allRfses.AddRange(ObjectFinder.Self.GetAllReferencedFiles());
            }

            int totalRfs = allRfses.Count;
            //int count = 0;

            initWindow.SubMessage = "Removing/adding files as appropriate";
            Application.DoEvents();

            foreach (ReferencedFileSave rfs in allRfses)
            {
                if (rfs.GetAssetTypeInfo() != null && rfs.GetAssetTypeInfo().MustBeAddedToContentPipeline)
                {
                    rfs.UseContentPipeline = true;
                }
                else
                {
                    rfs.UseContentPipeline = useContentPipeline;
                }
            }

            ContentPipelineHelper.ReactToUseContentPipelineChange(allRfses);

            if (useContentPipeline)
            {

                initWindow.SubMessage = "Updating texture formats";
                Application.DoEvents();
                
                foreach (ReferencedFileSave rfs in allRfses)
                {
                    if (textureFormat.HasValue)
                    {
                        rfs.TextureFormat = textureFormat.Value;
                    }

                    ContentPipelineHelper.UpdateTextureFormatFor(rfs);
                }
            }

            initWindow.SubMessage = "Refreshing UI";
            Application.DoEvents();
            if (EditorLogic.CurrentElement != null)
            {
                GlueCommands.RefreshCommands.RefreshUiForSelectedElement();
            }

            initWindow.SubMessage = "Generating Code";
            Application.DoEvents();

            if (currentOrAll == CurrentElementOrAll.CurrentElement)
            {
                GlueCommands.GenerateCodeCommands.GenerateCurrentElementCode();
            }
            else
            {
                GlueCommands.GenerateCodeCommands.GenerateAllCode();
            }

            GlueCommands.GluxCommands.SaveGlux();

            GlueCommands.ProjectCommands.SaveProjects();


            initWindow.Close();


        }