private void SetUpSelectionScene(Vector3 pos) { playerPosition = pos; Debug.WriteLine("[FiveM-GT] Creating spotlight source"); Tick += SpotlightTick; //Set up Cameras CamUtils.InitCarSelectionCam(playerPosition); UserInterface.InitCarSelection(); permHeading = Game.PlayerPed.Heading; permPosition = Game.PlayerPed.Position; LoadPreviewCar(0); Tick += ControlsTick; }
private async void StartRaceIntro() { DoScreenFadeOut(1000); await Delay(2000); DoScreenFadeIn(1000); Debug.WriteLine("[FiveM-GT] Initiating race introduction set up..."); if (IsPlayerPlaying) { Game.PlayerPed.CurrentVehicle.IsHandbrakeForcedOn = true; Debug.WriteLine("[FiveM-GT] Setting up introduction camera..."); CamUtils.InitRaceStartCam(); Debug.WriteLine("[FiveM-GT] Initiating race introduction..."); InitRaceIntro(); while (CamUtils.IsIntroCamRunning) { await Delay(0); } InitCountdown(); Debug.WriteLine("[FiveM-GT] Initiating Countdown..."); await Delay(1000); CamUtils.InitCountdownCam(); while (CamUtils.IsCountdownRunning) { await Delay(0); } Game.PlayerPed.CurrentVehicle.IsHandbrakeForcedOn = false; Debug.WriteLine("[FiveM-GT] Playing Random Song..."); SendNuiMessage("{\"type\":\"PlayRandomSong\",\"enable\":true}"); Debug.WriteLine("[FiveM-GT] Resetting Current Checkpoint..."); CurrentCheckpoint = Checkpoints[0]; Debug.WriteLine("[FiveM-GT] Initialising checkpoint system..."); Tick += CheckpointTick; } }
private void OnClientResourceStart(string resourceName) { SetNuiFocus(false, false); if (GetCurrentResourceName() != resourceName) { return; } Debug.WriteLine("[FiveM-GT] Initiating FiveM Gran Turismo..."); RegisterCommand("startrace", new Action <int, List <object>, string>((source, args, raw) => { TriggerServerEvent("FiveM-GT:StartRaceForAll", args[0].ToString().Replace("\"", ""), int.Parse(args[1].ToString())); TriggerServerEvent("FiveM-GT:InitPlayerCarSelectionForAll"); }), false); RegisterCommand("choosecar", new Action <int, List <object>, string>((source, args, raw) => { Player.UpdateChosenVehicle(args[0].ToString()); }), false); RegisterCommand("testcarselectionscene", new Action <int, List <object>, string>((source, args, raw) => { TriggerEvent("initPlayerCarSelection"); }), false); RegisterCommand("camtest", new Action <int, List <object>, string>((source, args, raw) => { CamUtils.InitRaceStartCam(); }), false); RegisterCommand("soundoptions", new Action <int, List <object>, string>((source, args, raw) => { SendNuiMessage("{\"type\":\"ShowSoundOptions\"}"); SetNuiFocus(true, true); }), false); RegisterNUICallback("updateMusicVolume", NUI_UpdateMusicVolume); RegisterNUICallback("updateSfxVolume", NUI_UpdateSfxVolume); RegisterNUICallback("endNuiFocus", NUI_EndNuiFocus); SetUpPlayerConfig(); }