/// <summary> /// Checks if this rectangle intersects another rectangle /// </summary> /// <param name="Rect">The rectangle to check</param> /// <returns>Whether or not this rectangle intersects the other</returns> public bool Intersects(FRect Rect) { return(!(Bottom < Rect.Top || Top > Rect.Bottom || Right < Rect.Left || Left > Rect.Right)); }
/// <summary> /// Checks if this rectangle intersects another rectangle /// </summary> /// <param name="Rect">The rectangle to check</param> /// <returns>Whether or not this rectangle intersects the other</returns> public bool Intersects(FRect Rect) { return (!( Bottom < Rect.Top || Top > Rect.Bottom || Right < Rect.Left || Left > Rect.Right )); }