Esempio n. 1
0
        internal void InitInformation(UserData data)
        {
            this.SubscriptionManager = new SubscriptionManager(Id, data);
            this.BadgeComponent = new BadgeComponent(Id, data);
            this.quests = data.quests;
            this.chatMessageManager = new ChatMessageManager();

            this.Messenger = new HabboMessenger(Id);
            this.Messenger.Init(data.friends, data.requests);

            this.SpectatorMode = false;
            this.Disconnected = false;
            this.UsersRooms = data.rooms;
        }
Esempio n. 2
0
        internal void Init(GameClient client, UserData data)
        {
            this.mClient = client;

            this.SubscriptionManager = new SubscriptionManager(Id, data);
            this.BadgeComponent = new BadgeComponent(Id, data);
            this.InventoryComponent = InventoryGlobal.GetInventory(Id, client, data);
            this.InventoryComponent.SetActiveState(client);
            this.AvatarEffectsInventoryComponent = new AvatarEffectsInventoryComponent(Id, client, data);
            this.quests = data.quests;
            this.chatMessageManager = new ChatMessageManager();

            this.Messenger = new HabboMessenger(Id);
            this.Messenger.Init(data.friends, data.requests);

            this.SpectatorMode = false;
            this.Disconnected = false;
            this.UsersRooms = data.rooms;
        }