private void Update() { if (Input.touches.Length > 0) { FireBaseManager.OnOpen(); } }
private void Awake() { FireBaseManager.InitialiseFirebase(); }
public void GameEnd() { FireBaseManager.GameEndEvent(); }
public void GameStart() { FireBaseManager.GameStartEvent(); }
public void PurchaseEvent() { FireBaseManager.PurchaseEvent("plumbus", 69, "floogles"); }
private void Start() { FireBaseManager.OnOpen(); }