Esempio n. 1
0
 public static SafePathResult IsSafePath(List<Vector2> path, int timeOffset, int speed = -1, int delay = 0)
 {
     var isSafe = true;
     var intersections = new List<FoundIntersection>();
     var intersection = new FoundIntersection();
     foreach (var sResult in
         from skillshot in DetectedSkillshots
         where skillshot.Enable
         select skillshot.IsSafePath(path, timeOffset, speed, delay))
     {
         isSafe = isSafe && sResult.IsSafe;
         if (sResult.Intersection.Valid)
         {
             intersections.Add(sResult.Intersection);
         }
     }
     if (isSafe)
     {
         return new SafePathResult(true, intersection);
     }
     var intersetion = intersections.MinOrDefault(i => i.Distance);
     return new SafePathResult(false, intersetion.Valid ? intersetion : intersection);
 }
Esempio n. 2
0
 public SafePathResult(bool isSafe, FoundIntersection intersection)
 {
     this.IsSafe = isSafe;
     this.Intersection = intersection;
 }