public void GetParent() { GameObject parent = new GameObject(); GameObject child = new GameObject(); SceneNodeView.SetName(parent, "parent"); SceneNodeView.SetName(child, "child"); SceneNodeView.AddChild(parent, child); Assert.AreEqual("parent", SceneNodeView.GetName( SceneNodeView.GetParent(child))); Assert.AreEqual(parent, SceneNodeView.GetParent(child)); Object.DestroyImmediate(parent); Object.DestroyImmediate(child); }