public TextTips(SceneTipsData data) : base(data) { }
public HistoryTips(SceneTipsData data) : base(data) { m_cardItem = new HistoryTipsCard(); m_list = new List<HistoryTipsCard>(); }
protected GameObject m_tipsItemRoot; // 每一个显示的根节点 public TipsItemBase(SceneTipsData data) { m_sceneTipsData = data; }
public UISceneTips() { m_sceneTipsData = new SceneTipsData(); }
public HistoryTips(SceneTipsData data) : base(data) { m_cardItem = new HistoryTipsCard(); m_list = new List <HistoryTipsCard>(); }