Esempio n. 1
0
        private static Results MatchMultiProcessor(string userAgent, SegmentHandler handler)
        {
            // Provide an object to signal when the request has completed.
            AutoResetEvent waiter = new AutoResetEvent(false);

            // Create the request.
            Request request = new Request(userAgent, handler, waiter);
            if (request.Count > 0)
            {
                // For each thread add this to the queue.
                for (int i = 0; i < Environment.ProcessorCount; i++)
                    ThreadPool.QueueUserWorkItem(ServiceRequest, request);

                // Wait until a signal is received. Keeping coming back to
                // this thread so that a request to close the request
                // can be processed.
                while (waiter.WaitOne(1, false) == false)
                {
                    // Do nothing 
                }
                ;
            }
            // Return the results.
            return request.Results;
        }
Esempio n. 2
0
 private static Results MatchSingleProcessor(string userAgent, SegmentHandler handler)
 {
     // Create a segment matcher request.
     Request request = new Request(userAgent, handler);
     // Process the request.
     ServiceRequest(request);
     // Return the results.
     return request.Results;
 }
Esempio n. 3
0
        private static void ServiceRequest(Request request)
        {
            int index;
            uint runningScore, score;
            BaseDeviceInfo current = request.Next();
            while (current != null)
            {
                // Reset the counters.
                runningScore = 0;
                index = 0;

                while (index < request.Target.Count &&
                    runningScore <= request.Results.LowestScore)
                {
                    // Get the next segment for the comparision.
                    var compare = request.Handler.CreateSegments(
                        current.UserAgent, index);

                    // If the two results are not equal in length so do not consider
                    // this useragent as a possible match.
                    if (request.Target[index].Count != compare.Count)
                    {
                        runningScore = uint.MaxValue;
                        break;
                    }

                    // Work out the score for each of the returned segments.
                    for (int segmentIndex = 0; 
                        segmentIndex < request.Target[index].Count; 
                        segmentIndex++)
                    {
                        // If the two are equal then set to zero.
                        if (request.Target[index][segmentIndex].Value == compare[segmentIndex].Value)
                            score = 0;
                        else
                            score = (uint)Algorithms.EditDistance(
                                request.Target[index][segmentIndex].Value,
                                compare[segmentIndex].Value,
                                int.MaxValue) *
                                (uint)request.Target[index][segmentIndex].Weight;

                        // Update the counters.
                        compare[segmentIndex].Score = score;
                        runningScore += score;
                    }
                    
                    index++;
                }

                if (runningScore <= request.Results.LowestScore)
                {
                    lock (request.Results)
                    {
                        if (runningScore == request.Results.LowestScore)
                        {
                            request.Results.Add(current);
                        }
                        else if (runningScore < request.Results.LowestScore)
                        {
                            request.Results.LowestScore = runningScore;
                            request.Results.Clear();
                            request.Results.Add(current);
                        }
                    }
                }

                current = request.Next();
                request.Complete();
            }
        }