public float GetFloat(string key) { return(EncryptedPlayerPrefs.GetFloat(key)); }
public string GetString(string key) { return(EncryptedPlayerPrefs.GetString(key)); }
public int GetInt(string key, int defaultval) { return(EncryptedPlayerPrefs.GetInt(key, defaultval)); }
public int GetInt(string key) { return(EncryptedPlayerPrefs.GetInt(key)); }
public void SetString(string key, string val) { EncryptedPlayerPrefs.SetString(key, val); }
public void SetFloat(string key, float val) { EncryptedPlayerPrefs.SetFloat(key, val); }
public void SetInt(string key, int val) { EncryptedPlayerPrefs.SetInt(key, val); }