Esempio n. 1
0
        /// <summary>
        /// Loads settings and features from .xml file.
        /// </summary>
        /// <param name="stream"></param>
        public void LoadFromXml(Stream stream)
        {
            using (var xml = XmlReader.Create(stream))
            {
                xml.ReadToFollowing("Settings");
                using (var settingsXml = xml.ReadSubtree())
                {
                    while (settingsXml.ReadToFollowing("Setting"))
                    {
                        var setting = new FeaturesSetting();
                        setting.Name        = settingsXml.GetAttribute("Name");
                        setting.Locale      = settingsXml.GetAttribute("Locale");
                        setting.Test        = Convert.ToBoolean(settingsXml.GetAttribute("Test"));
                        setting.Development = Convert.ToBoolean(settingsXml.GetAttribute("Development"));
                        setting.Generation  = Convert.ToByte(settingsXml.GetAttribute("Generation"));
                        setting.Season      = Convert.ToByte(settingsXml.GetAttribute("Season"));
                        setting.Subseason   = Convert.ToByte(settingsXml.GetAttribute("Subseason"));

                        _settings.Add(setting);
                    }
                }

                xml.ReadToFollowing("Features");
                using (var featuresXml = xml.ReadSubtree())
                {
                    while (featuresXml.ReadToFollowing("Feature"))
                    {
                        var feature = new FeaturesFeature();
                        feature.Hash = Convert.ToUInt32(featuresXml.GetAttribute("Hash") ?? featuresXml.GetAttribute("_Name"), 16);
                        feature.Name = featuresXml.GetAttribute("Hash") != null?featuresXml.GetAttribute("Name") : featuresXml.GetAttribute("_RealName");

                        feature.Default = featuresXml.GetAttribute("Default");
                        feature.Enable  = featuresXml.GetAttribute("Enable");
                        feature.Disable = featuresXml.GetAttribute("Disable");

                        var startTime = featuresXml.GetAttribute("StartTime");
                        var endTime   = featuresXml.GetAttribute("EndTime");
                        if (startTime != null || endTime != null)
                        {
                            feature.StartTime = startTime;
                            feature.EndTime   = endTime;
                        }

                        _features.Add(feature);
                    }
                }
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Loads settings and features from compiled file.
        /// </summary>
        /// <author>Yiting</author>
        /// <param name="stream"></param>
        private void LoadFromCompiled(Stream stream)
        {
            var buffer = new byte[0x100];
            var num    = 0;

            if (stream.Read(buffer, 0, 2) != 2)
            {
                throw new EndOfStreamException();
            }

            var settingCount = BitConverter.ToUInt16(buffer, 0);

            for (var i = 0; i < settingCount; i++)
            {
                var setting = new FeaturesSetting();

                if (stream.Read(buffer, 0, 2) != 2)
                {
                    throw new EndOfStreamException();
                }

                num = BitConverter.ToUInt16(buffer, 0);
                if ((num <= 0) || (num > 0x100))
                {
                    throw new NotSupportedException();
                }

                if (stream.Read(buffer, 0, num) != num)
                {
                    throw new EndOfStreamException();
                }

                for (var k = 0; k < num; k++)
                {
                    buffer[k] = (byte)(buffer[k] ^ 0x80);
                }

                setting.Name = Encoding.UTF8.GetString(buffer, 0, num);

                if (stream.Read(buffer, 0, 2) != 2)
                {
                    throw new EndOfStreamException();
                }

                num = BitConverter.ToUInt16(buffer, 0);
                if (num <= 0 || num > 0x100)
                {
                    throw new NotSupportedException();
                }

                if (stream.Read(buffer, 0, num) != num)
                {
                    throw new EndOfStreamException();
                }

                for (var m = 0; m < num; m++)
                {
                    buffer[m] = (byte)(buffer[m] ^ 0x80);
                }

                setting.Locale = Encoding.UTF8.GetString(buffer, 0, num);

                if (stream.Read(buffer, 0, 3) != 3)
                {
                    throw new EndOfStreamException();
                }

                setting.Generation  = buffer[0];
                setting.Season      = buffer[1];
                setting.Subseason   = (byte)(buffer[2] >> 2);
                setting.Test        = (buffer[2] & 1) != 0;
                setting.Development = (buffer[2] & 2) != 0;

                _settings.Add(setting);
            }

            if (stream.Read(buffer, 0, 2) != 2)
            {
                throw new EndOfStreamException();
            }

            var featureCount = BitConverter.ToUInt16(buffer, 0);

            for (var j = 0; j < featureCount; j++)
            {
                var feature = new FeaturesFeature();

                if (stream.Read(buffer, 0, 4) != 4)
                {
                    throw new EndOfStreamException();
                }

                feature.Hash = BitConverter.ToUInt32(buffer, 0);
                feature.Name = _featureNames.ContainsKey(feature.Hash) ? _featureNames[feature.Hash] : "?";

                if (stream.Read(buffer, 0, 2) != 2)
                {
                    throw new EndOfStreamException();
                }

                num = BitConverter.ToUInt16(buffer, 0);
                if (num > 0x100)
                {
                    throw new NotSupportedException();
                }

                if (num > 0)
                {
                    if (stream.Read(buffer, 0, num) != num)
                    {
                        throw new EndOfStreamException();
                    }

                    for (var n = 0; n < num; n++)
                    {
                        buffer[n] = (byte)(buffer[n] ^ 0x80);
                    }

                    feature.Default = Encoding.UTF8.GetString(buffer, 0, num);
                }

                if (stream.Read(buffer, 0, 2) != 2)
                {
                    throw new EndOfStreamException();
                }

                num = BitConverter.ToUInt16(buffer, 0);
                if (num > 0x100)
                {
                    throw new NotSupportedException();
                }

                if (num > 0)
                {
                    if (stream.Read(buffer, 0, num) != num)
                    {
                        throw new EndOfStreamException();
                    }

                    for (var num9 = 0; num9 < num; num9++)
                    {
                        buffer[num9] = (byte)(buffer[num9] ^ 0x80);
                    }

                    feature.Enable = Encoding.UTF8.GetString(buffer, 0, num);
                }

                if (stream.Read(buffer, 0, 2) != 2)
                {
                    throw new EndOfStreamException();
                }

                num = BitConverter.ToUInt16(buffer, 0);
                if (num > 0x100)
                {
                    throw new NotSupportedException();
                }

                if (num > 0)
                {
                    if (stream.Read(buffer, 0, num) != num)
                    {
                        throw new EndOfStreamException();
                    }

                    for (var num10 = 0; num10 < num; num10++)
                    {
                        buffer[num10] = (byte)(buffer[num10] ^ 0x80);
                    }

                    feature.Disable = Encoding.UTF8.GetString(buffer, 0, num);
                }

                _features.Add(feature);
            }
        }
Esempio n. 3
0
        /// <summary>
        /// Loads settings and features from .compiled file.
        /// </summary>
        /// <author>Yiting</author>
        /// <param name="stream"></param>
        private void LoadFromCompiled(Stream stream)
        {
            var buffer = new byte[0x100];
            var num = 0;

            if (stream.Read(buffer, 0, 2) != 2)
                throw new EndOfStreamException();

            var settingCount = BitConverter.ToUInt16(buffer, 0);
            for (int i = 0; i < settingCount; i++)
            {
                var setting = new FeaturesSetting();

                if (stream.Read(buffer, 0, 2) != 2)
                    throw new EndOfStreamException();

                num = BitConverter.ToUInt16(buffer, 0);
                if ((num <= 0) || (num > 0x100))
                    throw new NotSupportedException();

                if (stream.Read(buffer, 0, num) != num)
                    throw new EndOfStreamException();

                for (int k = 0; k < num; k++)
                    buffer[k] = (byte)(buffer[k] ^ 0x80);

                setting.Name = Encoding.UTF8.GetString(buffer, 0, num);

                if (stream.Read(buffer, 0, 2) != 2)
                    throw new EndOfStreamException();

                num = BitConverter.ToUInt16(buffer, 0);
                if (num <= 0 || num > 0x100)
                    throw new NotSupportedException();

                if (stream.Read(buffer, 0, num) != num)
                    throw new EndOfStreamException();

                for (int m = 0; m < num; m++)
                    buffer[m] = (byte)(buffer[m] ^ 0x80);

                setting.Locale = Encoding.UTF8.GetString(buffer, 0, num);

                if (stream.Read(buffer, 0, 3) != 3)
                    throw new EndOfStreamException();

                setting.Generation = buffer[0];
                setting.Season = buffer[1];
                setting.Subseason = (byte)(buffer[2] >> 2);
                setting.Test = (buffer[2] & 1) != 0;
                setting.Development = (buffer[2] & 2) != 0;

                settings.Add(setting);
            }

            if (stream.Read(buffer, 0, 2) != 2)
                throw new EndOfStreamException();

            var featureCount = BitConverter.ToUInt16(buffer, 0);
            for (int j = 0; j < featureCount; j++)
            {
                var feature = new FeaturesFeature();

                if (stream.Read(buffer, 0, 4) != 4)
                    throw new EndOfStreamException();

                feature.Hash = BitConverter.ToUInt32(buffer, 0);
                feature.Name = featureNames.ContainsKey(feature.Hash) ? featureNames[feature.Hash] : "?";

                if (stream.Read(buffer, 0, 2) != 2)
                    throw new EndOfStreamException();

                num = BitConverter.ToUInt16(buffer, 0);
                if (num > 0x100)
                    throw new NotSupportedException();

                if (num > 0)
                {
                    if (stream.Read(buffer, 0, num) != num)
                        throw new EndOfStreamException();

                    for (int n = 0; n < num; n++)
                        buffer[n] = (byte)(buffer[n] ^ 0x80);

                    feature.Default = Encoding.UTF8.GetString(buffer, 0, num);
                }

                if (stream.Read(buffer, 0, 2) != 2)
                    throw new EndOfStreamException();

                num = BitConverter.ToUInt16(buffer, 0);
                if (num > 0x100)
                    throw new NotSupportedException();

                if (num > 0)
                {
                    if (stream.Read(buffer, 0, num) != num)
                        throw new EndOfStreamException();

                    for (int num9 = 0; num9 < num; num9++)
                        buffer[num9] = (byte)(buffer[num9] ^ 0x80);

                    feature.Enable = Encoding.UTF8.GetString(buffer, 0, num);
                }

                if (stream.Read(buffer, 0, 2) != 2)
                    throw new EndOfStreamException();

                num = BitConverter.ToUInt16(buffer, 0);
                if (num > 0x100)
                    throw new NotSupportedException();

                if (num > 0)
                {
                    if (stream.Read(buffer, 0, num) != num)
                        throw new EndOfStreamException();

                    for (int num10 = 0; num10 < num; num10++)
                        buffer[num10] = (byte)(buffer[num10] ^ 0x80);

                    feature.Disable = Encoding.UTF8.GetString(buffer, 0, num);
                }

                features.Add(feature);
            }
        }
Esempio n. 4
0
        /// <summary>
        /// Loads settings and features from .xml file.
        /// </summary>
        /// <param name="stream"></param>
        public void LoadFromXml(Stream stream)
        {
            using (var xml = XmlReader.Create(stream))
            {
                xml.ReadToFollowing("Settings");
                using (var settingsXml = xml.ReadSubtree())
                {
                    while (settingsXml.ReadToFollowing("Setting"))
                    {
                        var setting = new FeaturesSetting();
                        setting.Name = settingsXml.GetAttribute("Name");
                        setting.Locale = settingsXml.GetAttribute("Locale");
                        setting.Test = Convert.ToBoolean(settingsXml.GetAttribute("Test"));
                        setting.Development = Convert.ToBoolean(settingsXml.GetAttribute("Development"));
                        setting.Generation = Convert.ToByte(settingsXml.GetAttribute("Generation"));
                        setting.Season = Convert.ToByte(settingsXml.GetAttribute("Season"));
                        setting.Subseason = Convert.ToByte(settingsXml.GetAttribute("Subseason"));

                        settings.Add(setting);
                    }
                }

                xml.ReadToFollowing("Features");
                using (var featuresXml = xml.ReadSubtree())
                {
                    while (featuresXml.ReadToFollowing("Feature"))
                    {
                        var feature = new FeaturesFeature();
                        feature.Hash = Convert.ToUInt32(featuresXml.GetAttribute("Hash") ?? featuresXml.GetAttribute("_Name"), 16);
                        feature.Name = featuresXml.GetAttribute("Hash") != null ? featuresXml.GetAttribute("Name") : featuresXml.GetAttribute("_RealName");
                        feature.Default = featuresXml.GetAttribute("Default");
                        feature.Enable = featuresXml.GetAttribute("Enable");
                        feature.Disable = featuresXml.GetAttribute("Disable");

                        features.Add(feature);
                    }
                }
            }
        }
Esempio n. 5
0
        /// <summary>
        /// Loads settings and features from compiled file.
        /// </summary>
        /// <author>Yiting</author>
        /// <param name="stream"></param>
        private void LoadFromCompiled(Stream stream)
        {
            var buffer = new byte[0x100];

            if (stream.Read(buffer, 0, 2) != 2)
            {
                throw new EndOfStreamException();
            }

            var settingCount = BitConverter.ToUInt16(buffer, 0);

            for (var i = 0; i < settingCount; i++)
            {
                var setting = new FeaturesSetting();

                setting.Name   = this.ReadEncryptedLpString(stream);
                setting.Locale = this.ReadEncryptedLpString(stream);

                if (stream.Read(buffer, 0, 3) != 3)
                {
                    throw new EndOfStreamException();
                }

                setting.Generation  = buffer[0];
                setting.Season      = buffer[1];
                setting.Subseason   = (byte)(buffer[2] >> 2);
                setting.Test        = (buffer[2] & 1) != 0;
                setting.Development = (buffer[2] & 2) != 0;

                _settings.Add(setting);
            }

            if (stream.Read(buffer, 0, 2) != 2)
            {
                throw new EndOfStreamException();
            }

            var featureCount = BitConverter.ToUInt16(buffer, 0);

            for (var j = 0; j < featureCount; j++)
            {
                var feature = new FeaturesFeature();

                if (stream.Read(buffer, 0, 4) != 4)
                {
                    throw new EndOfStreamException();
                }

                feature.Hash = BitConverter.ToUInt32(buffer, 0);
                feature.Name = _featureNames.ContainsKey(feature.Hash) ? _featureNames[feature.Hash] : "?";

                feature.Default = this.ReadEncryptedLpString(stream);
                feature.Enable  = this.ReadEncryptedLpString(stream);
                feature.Disable = this.ReadEncryptedLpString(stream);

                // Determine version
                // In May 2022 they added two new strings here, which appear
                // to represent a start and an end time. Since these strings
                // are empty for the first feature, the next four bytes will
                // be 0 if we're reading the new format, otherwise they would
                // be the next hash.
                if (j == 0)
                {
                    if (stream.Read(buffer, 0, 4) != 4)
                    {
                        throw new EndOfStreamException();
                    }

                    if (BitConverter.ToUInt32(buffer, 0) == 0)
                    {
                        _formatVersion = 1;
                    }

                    // Rewind, so we can read the bytes again
                    stream.Seek(-4, SeekOrigin.Current);
                }

                if (_formatVersion > 0)
                {
                    feature.StartTime = this.ReadEncryptedLpString(stream);
                    feature.EndTime   = this.ReadEncryptedLpString(stream);
                }

                _features.Add(feature);
            }
        }