Esempio n. 1
0
        /// <summary>
        /// Construct instance with pending buffer
        /// </summary>
        /// <param name="pending">
        /// Pending buffer to use
        /// </param>
        /// <param name="noAdlerCalculation">
        /// If no adler calculation should be performed
        /// </param>
        public DeflaterEngine(DeflaterPending pending, bool noAdlerCalculation)
        {
            this.pending = pending;
            huffman      = new DeflaterHuffman(pending);
            if (!noAdlerCalculation)
            {
                adler = new Adler32();
            }

            window = new byte[2 * DeflaterConstants.WSIZE];
            head   = new short[DeflaterConstants.HASH_SIZE];
            prev   = new short[DeflaterConstants.WSIZE];

            // We start at index 1, to avoid an implementation deficiency, that
            // we cannot build a repeat pattern at index 0.
            blockStart = strstart = 1;
        }
		private void BuildTree(IList<byte> codeLengths)
		{
			int[] blCount = new int[MAX_BITLEN + 1];
			int[] nextCode = new int[MAX_BITLEN + 1];

			for (int i = 0; i < codeLengths.Count; i++)
			{
				int bits = codeLengths[i];
				if (bits > 0)
				{
					blCount[bits]++;
				}
			}

			int code = 0;
			int treeSize = 512;
			for (int bits = 1; bits <= MAX_BITLEN; bits++)
			{
				nextCode[bits] = code;
				code += blCount[bits] << (16 - bits);
				if (bits >= 10)
				{
					/* We need an extra table for bit lengths >= 10. */
					int start = nextCode[bits] & 0x1ff80;
					int end = code & 0x1ff80;
					treeSize += (end - start) >> (16 - bits);
				}
			}

			/* -jr comment this out! doesnt work for dynamic trees and pkzip 2.04g
						if (code != 65536)
						{
							throw new SharpZipBaseException("Code lengths don't add up properly.");
						}
			*/
			/* Now create and fill the extra tables from longest to shortest
			* bit len.  This way the sub trees will be aligned.
			*/
			tree = new short[treeSize];
			int treePtr = 512;
			for (int bits = MAX_BITLEN; bits >= 10; bits--)
			{
				int end = code & 0x1ff80;
				code -= blCount[bits] << (16 - bits);
				int start = code & 0x1ff80;
				for (int i = start; i < end; i += 1 << 7)
				{
					tree[DeflaterHuffman.BitReverse(i)] = (short)((-treePtr << 4) | bits);
					treePtr += 1 << (bits - 9);
				}
			}

			for (int i = 0; i < codeLengths.Count; i++)
			{
				int bits = codeLengths[i];
				if (bits == 0)
				{
					continue;
				}
				code = nextCode[bits];
				int revcode = DeflaterHuffman.BitReverse(code);
				if (bits <= 9)
				{
					do
					{
						tree[revcode] = (short)((i << 4) | bits);
						revcode += 1 << bits;
					} while (revcode < 512);
				}
				else
				{
					int subTree = tree[revcode & 511];
					int treeLen = 1 << (subTree & 15);
					subTree = -(subTree >> 4);
					do
					{
						tree[subTree | (revcode >> 9)] = (short)((i << 4) | bits);
						revcode += 1 << bits;
					} while (revcode < treeLen);
				}
				nextCode[bits] = code + (1 << (16 - bits));
			}
		}