Esempio n. 1
0
        /// <summary>
        /// 查找依赖
        /// </summary>
        private bool FindDependencies()
        {
            string[] ds     = AssetBundleDependencies.Instance.GetDependencies(m_bundleName);
            int      length = ds.Length;

            m_dependencies = new BundleRes[length];
            for (int i = 0; i < length; i++)
            {
                m_dependencies[i] = ResPool.Get <BundleRes>(ResData.AllocateBundle(ds[i]), true);
            }
            return(length > 0);
        }
Esempio n. 2
0
 /// <summary>
 /// 搜索bundle
 /// </summary>
 private bool SearchAssetBundle()
 {
     if (m_assetBundle == null)
     {
         m_bundleRes = ResPool.Get <BundleRes>(ResData.AllocateBundle(bundleName));
         if (m_bundleRes != null)
         {
             m_assetBundle = m_bundleRes.assetBundle;
         }
     }
     return(m_assetBundle != null);
 }
Esempio n. 3
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        public void Init(string bundleName, string assetName, ResNotificationListener listener)
        {
            m_only = string.IsNullOrEmpty(assetName);

            m_bundleRes = ResPool.Get <BundleRes>(ResData.AllocateBundle(bundleName), true);

            if (!m_only)
            {
                m_assetRes = ResPool.Get <AssetRes>(ResData.AllocateAsset(assetName, bundleName), true);
            }

            m_listener = listener;
        }
Esempio n. 4
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 public void Init(string assetName, ResNotificationListener listener)
 {
     m_mainRes  = ResPool.Get <ResourceRes>(ResData.AllocateResource(assetName), true);
     m_listener = listener;
 }
Esempio n. 5
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 void OnEnable()
 {
     Target   = target as ResPool;
     poolList = Target.GetPoolList();
 }