public static string GetString(string dictionary, string key)
        {
            if (dictionary == null)
            {
                throw new ArgumentNullException("dictionary");
            }
            if (dictionary == string.Empty)
            {
                throw new ArgumentException("dictionary is empty", "dictionary");
            }

            if (key == null)
            {
                throw new ArgumentNullException("key");
            }
            if (key == string.Empty)
            {
                throw new ArgumentException("key is empty", "key");
            }

            string assembly = LocalizeDictionary.GetAssemblyName(Assembly.Load(LocalizeDictionary.AssemblyName));

            try
            {
                return((string)LocalizeDictionary.Instance.GetLocalizedObject <object>(
                           assembly, dictionary, key, LocalizeDictionary.Instance.Culture));
            }
            catch
            {
                return(string.Format("No resource key with name '{0}' in dictionary '{1}' in assembly '{2}' founded! ({2}.{1}.{0})",
                                     key, dictionary, assembly));
            }
        }
Esempio n. 2
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 /// <summary>
 /// Initialize the LocalizeExtension
 /// </summary>
 /// <remarks>
 /// This constructor register the <see cref="EventHandler"/> <c>OnCultureChanged</c> on <c>LocalizeDictionary</c>
 /// to get an acknowledge of changing the culture
 /// </remarks>
 /// <param name="key">
 /// Three types are supported:
 /// Direct: passed key = key;
 /// Dict/Key pair: this have to be separated like ResXDictionaryName:ResourceKey
 /// Assembly/Dict/Key pair: this have to be separated like ResXDictionaryName:ResourceKey
 /// </param>
 protected LocalizeExtension(string key)
     : this()
 {
     // parse the key value and split it up if necessary
     LocalizeDictionary.ParseKey(key, out m_Assembly, out m_Dict, out m_Key);
 }