private double[] calculateModCentrocampo(List <PlayerEvaluationEntry> evaluatedLineUpHome, List <PlayerEvaluationEntry> evaluatedLineUpAway) { int nrPlayerHome = 0; double sumHome = 0; for (int i = 0; i < 11; i++) { PlayerEvaluationEntry en = evaluatedLineUpHome.ElementAt(i); Player p = PlayerList.getPlayer(en.Pid); if (!en.Pid.Equals("ris") && !en.Pid.Equals("none") && p.Position.Equals("M")) { sumHome += evaluatedLineUpHome.ElementAt(i).Vote; nrPlayerHome++; } /*else if ((en.Pid.Equals("ris") || en.Pid.Equals("none")) && en.Pos.Equals("M")) * { * nrPlayerHome++; * }*/ } int nrPlayerAway = 0; double sumAway = 0; for (int i = 0; i < 11; i++) { PlayerEvaluationEntry en = evaluatedLineUpAway.ElementAt(i); Player p = PlayerList.getPlayer(en.Pid); if (!en.Pid.Equals("ris") && !en.Pid.Equals("none") && p.Position.Equals("M")) { sumAway += evaluatedLineUpAway.ElementAt(i).Vote; nrPlayerAway++; } /*else if ((en.Pid.Equals("ris") || en.Pid.Equals("none")) && en.Pos.Equals("M")) * { * nrPlayerAway++; * }*/ } if (nrPlayerHome > nrPlayerAway) { int correction = nrPlayerHome - nrPlayerAway; sumAway += correction * 5; } else if (nrPlayerHome < nrPlayerAway) { int correction = nrPlayerAway - nrPlayerHome; sumHome += correction * 5; } double[] mod = new double[2]; if (sumHome < sumAway) { double erg = getModCentrocampo(sumAway - sumHome); mod[0] = erg * -1; mod[1] = erg; } else { double erg = getModCentrocampo(sumHome - sumAway); mod[0] = erg; mod[1] = erg * -1; } return(mod); }
private XmlElement generatePlayerXML(PlayerEvaluationEntry en) { XmlElement playerNode = xmlDoc.CreateElement("footballer"); playerNode.SetAttribute("id", en.Pid); string role; string name; string squad; string grade; string bonus; string total; if (en.Pid.Equals("none")) { role = en.Pos; name = "-----------------------"; squad = ""; } else if (en.Pid.Equals("ris")) { role = en.Pos; name = "Riserva d'Ufficio"; squad = ""; } else { Player p = PlayerList.getPlayer(en.Pid); role = p.Position; name = p.Name; squad = p.Team; } grade = en.Vote + ""; bonus = en.BonusMalus + ""; total = (en.Vote + en.BonusMalus) + ""; XmlElement playerPosNode = xmlDoc.CreateElement("role"); playerPosNode.InnerText = role; playerNode.AppendChild(playerPosNode); XmlElement playerNameNode = xmlDoc.CreateElement("name"); playerNameNode.InnerText = name; playerNode.AppendChild(playerNameNode); XmlElement playerSqadNode = xmlDoc.CreateElement("squad"); playerSqadNode.InnerText = squad; playerNode.AppendChild(playerSqadNode); XmlElement playerGradeNode = xmlDoc.CreateElement("grade"); playerGradeNode.InnerText = grade; playerNode.AppendChild(playerGradeNode); XmlElement playerBonusNode = xmlDoc.CreateElement("bonus"); playerBonusNode.InnerText = bonus; playerNode.AppendChild(playerBonusNode); XmlElement playerTotalNode = xmlDoc.CreateElement("total"); playerTotalNode.InnerText = total; playerNode.AppendChild(playerTotalNode); return(playerNode); }