Setup_BeforeAdd() public method

public Setup_BeforeAdd ( Utils xml ) : void
xml Utils
return void
Esempio n. 1
0
 static public int Setup_BeforeAdd(IntPtr l)
 {
     try {
         FairyGUI.GTextInput self = (FairyGUI.GTextInput)checkSelf(l);
         FairyGUI.Utils.XML  a1;
         checkType(l, 2, out a1);
         self.Setup_BeforeAdd(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 2
0
 static int Setup_BeforeAdd(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.GTextInput obj  = (FairyGUI.GTextInput)ToLua.CheckObject <FairyGUI.GTextInput>(L, 1);
         FairyGUI.Utils.XML  arg0 = (FairyGUI.Utils.XML)ToLua.CheckObject <FairyGUI.Utils.XML>(L, 2);
         obj.Setup_BeforeAdd(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Esempio n. 3
0
 static int Setup_BeforeAdd(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         FairyGUI.GTextInput       obj  = (FairyGUI.GTextInput)ToLua.CheckObject <FairyGUI.GTextInput>(L, 1);
         FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject <FairyGUI.Utils.ByteBuffer>(L, 2);
         int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
         obj.Setup_BeforeAdd(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }