static int AddItemAt(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.PopupMenu), typeof(string), typeof(int), typeof(FairyGUI.EventCallback1))) { FairyGUI.PopupMenu obj = (FairyGUI.PopupMenu)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); int arg1 = (int)LuaDLL.lua_tonumber(L, 3); FairyGUI.EventCallback1 arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (FairyGUI.EventCallback1)ToLua.ToObject(L, 4); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(FairyGUI.EventCallback1), func) as FairyGUI.EventCallback1; } FairyGUI.GButton o = obj.AddItemAt(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.PopupMenu), typeof(string), typeof(int), typeof(FairyGUI.EventCallback0))) { FairyGUI.PopupMenu obj = (FairyGUI.PopupMenu)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); int arg1 = (int)LuaDLL.lua_tonumber(L, 3); FairyGUI.EventCallback0 arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (FairyGUI.EventCallback0)ToLua.ToObject(L, 4); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(FairyGUI.EventCallback0), func) as FairyGUI.EventCallback0; } FairyGUI.GButton o = obj.AddItemAt(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.PopupMenu.AddItemAt")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddItem(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3 && TypeChecker.CheckTypes <FairyGUI.EventCallback1>(L, 3)) { FairyGUI.PopupMenu obj = (FairyGUI.PopupMenu)ToLua.CheckObject <FairyGUI.PopupMenu>(L, 1); string arg0 = ToLua.CheckString(L, 2); FairyGUI.EventCallback1 arg1 = (FairyGUI.EventCallback1)ToLua.ToObject(L, 3); FairyGUI.GButton o = obj.AddItem(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <FairyGUI.EventCallback0>(L, 3)) { FairyGUI.PopupMenu obj = (FairyGUI.PopupMenu)ToLua.CheckObject <FairyGUI.PopupMenu>(L, 1); string arg0 = ToLua.CheckString(L, 2); FairyGUI.EventCallback0 arg1 = (FairyGUI.EventCallback0)ToLua.ToObject(L, 3); FairyGUI.GButton o = obj.AddItem(arg0, arg1); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.PopupMenu.AddItem")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int FireClick(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject <FairyGUI.GButton>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.FireClick(arg0); return(0); } else if (count == 3) { FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject <FairyGUI.GButton>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.FireClick(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.GButton.FireClick")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int get_changeStateOnClick(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); pushValue(l,true); pushValue(l,self.changeStateOnClick); return 2; } catch(Exception e) { return error(l,e); } }
static public int get_selected(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); pushValue(l,true); pushValue(l,self.selected); return 2; } catch(Exception e) { return error(l,e); } }
static public int get_mode(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); pushValue(l,true); pushEnum(l,(int)self.mode); return 2; } catch(Exception e) { return error(l,e); } }
static public int get_relatedController(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); pushValue(l,true); pushValue(l,self.relatedController); return 2; } catch(Exception e) { return error(l,e); } }
static public int get_soundVolumeScale(IntPtr l) { try { FairyGUI.GButton self = (FairyGUI.GButton)checkSelf(l); pushValue(l, true); pushValue(l, self.soundVolumeScale); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_titleColor(IntPtr l) { try { FairyGUI.GButton self = (FairyGUI.GButton)checkSelf(l); pushValue(l, true); pushValue(l, self.titleColor); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { FairyGUI.GButton o; o=new FairyGUI.GButton(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int FireClick(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); System.Boolean a1; checkType(l,2,out a1); self.FireClick(a1); pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_soundVolumeScale(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); System.Single v; checkType(l,2,out v); self.soundVolumeScale=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_sound(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); UnityEngine.AudioClip v; checkType(l,2,out v); self.sound=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_changeStateOnClick(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); System.Boolean v; checkType(l,2,out v); self.changeStateOnClick=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_linkedPopup(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); FairyGUI.GObject v; checkType(l,2,out v); self.linkedPopup=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_relatedController(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); FairyGUI.Controller v; checkType(l,2,out v); self.relatedController=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int Setup_AfterAdd(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); FairyGUI.Utils.XML a1; checkType(l,2,out a1); self.Setup_AfterAdd(a1); pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_mode(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); FairyGUI.ButtonMode v; checkEnum(l,2,out v); self.mode=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_selected(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); bool v; checkType(l,2,out v); self.selected=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_titleColor(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); UnityEngine.Color v; checkType(l,2,out v); self.titleColor=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int HandleControllerChanged(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); FairyGUI.Controller a1; checkType(l,2,out a1); self.HandleControllerChanged(a1); pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_text(IntPtr l) { try { FairyGUI.GButton self=(FairyGUI.GButton)checkSelf(l); string v; checkType(l,2,out v); self.text=v; pushValue(l,true); return 1; } catch(Exception e) { return error(l,e); } }
static public int set_selectedTitle(IntPtr l) { try { FairyGUI.GButton self = (FairyGUI.GButton)checkSelf(l); string v; checkType(l, 2, out v); self.selectedTitle = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int ConstructFromXML(IntPtr l) { try { FairyGUI.GButton self = (FairyGUI.GButton)checkSelf(l); FairyGUI.Utils.XML a1; checkType(l, 2, out a1); self.ConstructFromXML(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int ConstructFromXML(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject(L, 1, typeof(FairyGUI.GButton)); FairyGUI.Utils.XML arg0 = (FairyGUI.Utils.XML)ToLua.CheckObject(L, 2, typeof(FairyGUI.Utils.XML)); obj.ConstructFromXML(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int HandleControllerChanged(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject(L, 1, typeof(FairyGUI.GButton)); FairyGUI.Controller arg0 = (FairyGUI.Controller)ToLua.CheckObject(L, 2, typeof(FairyGUI.Controller)); obj.HandleControllerChanged(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int FireClick(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject(L, 1, typeof(FairyGUI.GButton)); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.FireClick(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetTextField(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject <FairyGUI.GButton>(L, 1); FairyGUI.GTextField o = obj.GetTextField(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Setup_AfterAdd(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject <FairyGUI.GButton>(L, 1); FairyGUI.Utils.XML arg0 = (FairyGUI.Utils.XML)ToLua.CheckObject <FairyGUI.Utils.XML>(L, 2); obj.Setup_AfterAdd(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Setup_AfterAdd(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.GButton obj = (FairyGUI.GButton)ToLua.CheckObject <FairyGUI.GButton>(L, 1); FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject <FairyGUI.Utils.ByteBuffer>(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.Setup_AfterAdd(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }