public DispatchEvent ( |
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context | ||
return | bool |
static public int DispatchEvent(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 2, typeof(FairyGUI.EventContext))) { FairyGUI.EventDispatcher self = (FairyGUI.EventDispatcher)checkSelf(l); FairyGUI.EventContext a1; checkType(l, 2, out a1); var ret = self.DispatchEvent(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, argc, 2, typeof(string))) { FairyGUI.EventDispatcher self = (FairyGUI.EventDispatcher)checkSelf(l); System.String a1; checkType(l, 2, out a1); var ret = self.DispatchEvent(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (argc == 3) { FairyGUI.EventDispatcher self = (FairyGUI.EventDispatcher)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); var ret = self.DispatchEvent(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } else if (argc == 4) { FairyGUI.EventDispatcher self = (FairyGUI.EventDispatcher)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); System.Object a3; checkType(l, 4, out a3); var ret = self.DispatchEvent(a1, a2, a3); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int DispatchEvent(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes <FairyGUI.EventContext>(L, 2)) { FairyGUI.EventDispatcher obj = (FairyGUI.EventDispatcher)ToLua.CheckObject <FairyGUI.EventDispatcher>(L, 1); FairyGUI.EventContext arg0 = (FairyGUI.EventContext)ToLua.ToObject(L, 2); bool o = obj.DispatchEvent(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <string>(L, 2)) { FairyGUI.EventDispatcher obj = (FairyGUI.EventDispatcher)ToLua.CheckObject <FairyGUI.EventDispatcher>(L, 1); string arg0 = ToLua.ToString(L, 2); bool o = obj.DispatchEvent(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } else if (count == 3) { FairyGUI.EventDispatcher obj = (FairyGUI.EventDispatcher)ToLua.CheckObject <FairyGUI.EventDispatcher>(L, 1); string arg0 = ToLua.CheckString(L, 2); object arg1 = ToLua.ToVarObject(L, 3); bool o = obj.DispatchEvent(arg0, arg1); LuaDLL.lua_pushboolean(L, o); return(1); } else if (count == 4) { FairyGUI.EventDispatcher obj = (FairyGUI.EventDispatcher)ToLua.CheckObject <FairyGUI.EventDispatcher>(L, 1); string arg0 = ToLua.CheckString(L, 2); object arg1 = ToLua.ToVarObject(L, 3); object arg2 = ToLua.ToVarObject(L, 4); bool o = obj.DispatchEvent(arg0, arg1, arg2); LuaDLL.lua_pushboolean(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.EventDispatcher.DispatchEvent")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }