private void btnNew_Click(object sender, EventArgs e) { var npc = new Npc() { Name = "NEW NPC", Stats = new List<NpcStat>() }; foreach (var stat in StatLoader.Get()) { npc.Stats.Add(new NpcStat() {StatName = stat.StatName}); } NpcLoader.Add(npc); RefreshList(); }
internal static void Remove(Npc item) { Items.Remove(item); }
internal static void Add(Npc item) { Items.Add(item); }